// Senior Animator The Mandalorian and Grogu / Astartes II / Blue Beetle / Stranger Things 4 & more ▷ current side project: anim course tbr 2026

Joined June 2015
// walk cycles - sporty runway walk
9
111
8
1,740
105,915
// Astartes II - New Trailer
13
121
7
1,311
31,558
// space marine vs orcs (astartes II)
13
60
1
1,605
85,438
// astartes II
25
166
5
3,698
127,768
// same timing + middle anim curve tweaks → instant anim variations
2
14
176
6,346
// animating creatures
2
14
210
6,087
// mech drill & fail
11
72
3
1,060
31,344
// layered workflow
3
25
2
457
11,545
// layered workflow
12
66
1
1,337
27,432
// space marine - ua spint (concept)
4
19
1
331
8,402
// space marine vs orks (pre-delete cut)
8
37
3
866
51,429
// space marine - sprint (concepts)
4
7
167
5,304
here I was exploring ways to increase aggression during sprint. left = without lean right = with lean forward camera = gets closer to sm as sprint continues
15
1,448
// animating a crocodile
6
45
1
949
36,065
// space marine - sprint (concept)
2
21
281
5,891
// layered workflow
4
29
509
18,001
// layered workflow
8
184
3
2,239
55,856
// walk cycles made simple
9
169
3
2,943
60,250
// mech stomp
2
119
3
1,812
28,093