I am a creative coder and 3D Web Developer mostly using Three.js and Blender, IG: @lablrvisuals

Joined April 2019
Learning Substance Painter with a brushed metal Mech leg
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Easy to imagine being a jumping spider in my grass with @LumaLabsAI #GaussianSplatting
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Blue Moon Ruin - made with #threejs and #b3d
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Scene design with cell shading. Main focus fits in the box. Ruins on Blue Moon
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Sharing some work I did on a car configurator project, recently added to my portfolio. #threejs #webgl Features a Caterham Seven 620 Give it a try. renderapp3-private-upload.ve…
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Practicing camera animation and motion design with #threejs and @theatre_js Really nice results transitioning from animated camera to orbit controls. Try it with the live code: winutta.github.io/shoes_demo…
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Getting casting and receiving shadows to work with a vertex shader in #threejs #glsl
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Playing with fluids and force fields using @Michael_Moroz_’s shader as a base. So fun! #glsl #webGL Adapted from this shader shadertoy.com/view/WtfyDj
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Working on Shoe/Apparel Display workflow in #threejs. using #nike Air Zoom Pegasus 36 by quaz30 on sketchfab Live example shoes-demo-winutta.vercel.ap…
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Visualizing origin translated angles #shaders #webgl #glsl
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Working on a refraction energy cube atmospheric project with #threejs using #glsl #shaders
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Volumetric noise clouds in a rounded cube with #threejs using #GLSL #shaders #webgl
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Will Nutter retweeted
Introducing NodeToy🌈 – The ultimate web shader editor for @threejs and React-Three-Fiber @pmndrs! Now available to EVERYONE!🤩With over 150 nodes and a powerful material editor, create stunning graphics and effects that will leave your audience in awe!👉nodetoy.co👈
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Experimenting with Refraction and Volumetrics using #threejs and #GLSL #shaders
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