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I'm finally on X!
And now I'm shamelessly promoting my fun retro game collection called Retro Endurance 8bit, which is on Steam Early Access:
store.steampowered.com/app/3…
#indiedev #indiegame #gamedev #indiegames #gaming #IndieGameDev #programmer #gamedevelopment #indie #gamedesign
Super ZSNES v0.320 now out!
Retroachievements, Input System re-work, Audio Enhancement packs by Milon, OBC1, Fall theme effect, and more!
youtu.be/vOi8_rYMt88
zsnes.com
zsKnight (ZSNES) retweeted
Replying to @RetroRGB @zsknight_dev
I listed the bugs I found at the bottom of the post...but wow, overall, this is awesome: retrorgb.com/super-zsnes-app…
Super ZSNES v0.310 is out!
Starfox Enhancement first pass, Apple/Android TV support, improved controller support, portrait mode, optimizations, and more.
youtube.com/watch?v=ORgS91m9…
Get at at zsnes.com
zsKnight (ZSNES) retweeted
Wake Up, It Looks Like Terranigma Might Finally Be Getting A Re-Release. timeextension.com/news/2026/…
Super ZSNES v0.300 is finally out!
youtu.be/-b3T-FPneDI
iOS version is out too! apps.apple.com/us/app/super-…
New version has 3D Layers Mode, Zelda:LTTP Enhancements, @tssf 's Chrono Trigger Audio, SA1, Cx4, Mouse/SuperScope, Optimizations, and more!
zsnes.com
Zelda: LTTP enhancements coming to the next version of Super ZSNES. Enhancement engine now has the ability to draw in shadow/highlights adding more depth to the hi res visuals.
Next version of Super ZSNES is going to have a 3D Layers view mode that lets you manipulate the camera view and check out the various layers in 3D perspective mode.
I'm super excited to make this announcement that @tssf has been working with us creating an audio enhancement pack for SUPER ZSNES, specifically on Chrono Trigger. He'll be the first member of our SUPER ZSNES Enhancement Team! Welcome @tssf!
If you want to have a listen to his work and subscribe to his channel, have a listen to his Synthetic Origins: Chrono Trigger Radical Dreamers soundtrack below:
youtube.com/watch?v=cw_4DVI-…
And this enhancement will be in the next version as well. I've had a preview myself and I have to say that I'm quite impressed! Stay tuned!
zsKnight (ZSNES) retweeted
I found more legends. @zsknight_dev @ModernVintageG
youtu.be/zPmrhvg8F_s
New version of Super ZSNES is out - v0.230b, initial SuperFX emulation, and a bunch of QoL fixes.
zsnes.com
zsKnight (ZSNES) retweeted
Go get it! And don’t forget to get your TooManyGames tix while you’re at it as I will be appearing with zsknight on June 28th for an emulation/retro-focused panel!
SUPER ZSNES v0.220b is released. Supports Mario Kart perspective mode 7, scanlines, per-game config, and more!
youtu.be/3_7lUaDaB90
SUPER ZSNES v0.220b is released. Supports Mario Kart perspective mode 7, scanlines, per-game config, and more!
youtu.be/3_7lUaDaB90
zsKnight (ZSNES) retweeted
Zophar and zsKnight team up for a joint panel and signing at TooManyGames on Sunday. You won’t want to miss it. Grab tickets now! eventbrite.com/e/toomanygame…
zsKnight (ZSNES) retweeted
See you all there!
Zophar and zsKnight team up for a joint panel and signing at TooManyGames on Sunday. You won’t want to miss it. Grab tickets now! eventbrite.com/e/toomanygame…
SUPER ZSNES v0.201b is out! Basically a hot fix release: Here's what's new:
- MSU1 emulation now works without the manifest file
- Fixes to MSU1 status values (Thanks to Sunlit assistance!)
- Fix for SPC cycle timing (fixes very occasional crash in Chrono Trigger)
- Added error checking for ROM loading/ZIP unpacking with proper error messages
New release of SUPER ZSNES - v0.200b!
What's new is: Multiple bug fixes & optimizations, Generic USB HID controller support, GUI Customizations, Chrono Trigger Enhancements, MSU1, bilinear filtering, integer scaling, GUI customizations, and more!
youtube.com/watch?v=evfzpybc…
zsKnight (ZSNES) retweeted
Apparently in Super ZSNES, this is how the emulator detects whether to turn on enhancements:
"We use the game name in the ROM header to identify when to use the enhancement pack, stored in the binary as a CRC32. That way, patches, different versions, or rom hacks would still work."
So if I change BS F-Zero Deluxe's header to match vanilla F-Zero's...










