Hi! I'm zsKnight of ZSNES!

Vancouver, BC
Joined April 2025
I'm finally on X! And now I'm shamelessly promoting my fun retro game collection called Retro Endurance 8bit, which is on Steam Early Access: store.steampowered.com/app/3… #indiedev #indiegame #gamedev #indiegames #gaming #IndieGameDev #programmer #gamedevelopment #indie #gamedesign
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Super ZSNES v0.320 now out! Retroachievements, Input System re-work, Audio Enhancement packs by Milon, OBC1, Fall theme effect, and more! youtu.be/vOi8_rYMt88 zsnes.com
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Super ZSNES v0.310 is out! Starfox Enhancement first pass, Apple/Android TV support, improved controller support, portrait mode, optimizations, and more. youtube.com/watch?v=ORgS91m9… Get at at zsnes.com
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Super ZSNES v0.300 is finally out! youtu.be/-b3T-FPneDI iOS version is out too! apps.apple.com/us/app/super-… New version has 3D Layers Mode, Zelda:LTTP Enhancements, @tssf 's Chrono Trigger Audio, SA1, Cx4, Mouse/SuperScope, Optimizations, and more! zsnes.com
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Zelda: LTTP enhancements coming to the next version of Super ZSNES. Enhancement engine now has the ability to draw in shadow/highlights adding more depth to the hi res visuals.
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New UI effects and custom theme saving coming in the next version of Super ZSNES.
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Next version of Super ZSNES is going to have a 3D Layers view mode that lets you manipulate the camera view and check out the various layers in 3D perspective mode.
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I'm super excited to make this announcement that @tssf has been working with us creating an audio enhancement pack for SUPER ZSNES, specifically on Chrono Trigger. He'll be the first member of our SUPER ZSNES Enhancement Team! Welcome @tssf! If you want to have a listen to his work and subscribe to his channel, have a listen to his Synthetic Origins: Chrono Trigger Radical Dreamers soundtrack below: youtube.com/watch?v=cw_4DVI-… And this enhancement will be in the next version as well. I've had a preview myself and I have to say that I'm quite impressed! Stay tuned!
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zsKnight (ZSNES) retweeted
I found more legends. @zsknight_dev @ModernVintageG
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zsKnight (ZSNES) retweeted
Go get it! And don’t forget to get your TooManyGames tix while you’re at it as I will be appearing with zsknight on June 28th for an emulation/retro-focused panel!
SUPER ZSNES v0.220b is released. Supports Mario Kart perspective mode 7, scanlines, per-game config, and more! youtu.be/3_7lUaDaB90
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SUPER ZSNES v0.220b is released. Supports Mario Kart perspective mode 7, scanlines, per-game config, and more! youtu.be/3_7lUaDaB90
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zsKnight (ZSNES) retweeted
Zophar and zsKnight team up for a joint panel and signing at TooManyGames on Sunday. You won’t want to miss it. Grab tickets now! eventbrite.com/e/toomanygame…
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zsKnight (ZSNES) retweeted
See you all there!
Zophar and zsKnight team up for a joint panel and signing at TooManyGames on Sunday. You won’t want to miss it. Grab tickets now! eventbrite.com/e/toomanygame…
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SUPER ZSNES v0.201b is out! Basically a hot fix release: Here's what's new: - MSU1 emulation now works without the manifest file - Fixes to MSU1 status values (Thanks to Sunlit assistance!) - Fix for SPC cycle timing (fixes very occasional crash in Chrono Trigger) - Added error checking for ROM loading/ZIP unpacking with proper error messages
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New release of SUPER ZSNES - v0.200b! What's new is: Multiple bug fixes & optimizations, Generic USB HID controller support, GUI Customizations, Chrono Trigger Enhancements, MSU1, bilinear filtering, integer scaling, GUI customizations, and more! youtube.com/watch?v=evfzpybc…
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Apparently in Super ZSNES, this is how the emulator detects whether to turn on enhancements: "We use the game name in the ROM header to identify when to use the enhancement pack, stored in the binary as a CRC32. That way, patches, different versions, or rom hacks would still work." So if I change BS F-Zero Deluxe's header to match vanilla F-Zero's...
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