Atlantean (@AngryAtlantean) header
Atlantean (@AngryAtlantean) profile picture

D20 Afficionado Occasional Curator of Rants

Maine, US
Joined August 2019
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Atlantean retweeted
Replying to @tiny_violet
Me irrita isso de "era por limitação", em todas artes a limitação faz parte da, a solução do artista sempre se torna algo intrínseco da obra, mas nos jogos não, com o tempo eles categorizam tudo como obsoleto, é triste.
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Das Greta Thunberg Video erinnert mich an diesen alten Witz: Der Papst stirbt und kommt an die Himmelstür. Petrus begrüßt ihn und fragt nach seinem Namen. "Ich bin der Papst." "Papst, Papst?", murmelt Petrus. "Tut mir leid, ich habe niemanden mit diesem Namen in meinem Buch." "Aber ich bin der Stellvertreter Gottes auf Erden!" "Gott hat einen Stellvertreter auf Erden?", sagt Petrus verblüfft. "Komisch, davon hat er mir gar nichts gesagt." Der Papst läuft rot an: "Ich bin das Oberhaupt der Katholischen Kirche!" "Katholische Kirche? Nie gehört!", sagt Petrus. "Aber warte mal einen Moment, ich frag den Chef." Er geht nach hinten in den Himmel und sagt zu Gott: "Du, da ist einer, der sagt, er sei dein Stellvertreter auf Erden. Er heißt Papst. Sagt dir das was?" "Nein", sagt Gott. "Kenn ich nicht. Weiß ich nichts davon. Aber warte mal, ich frag Jesus." Jesus wird gerufen und kommt angerannt. "Ja Vater, was gibt's?" Gott und Petrus erklären ihm die Situation. "Moment", sagt Jesus. "Ich schaue mir den mal an. Bin gleich zurück." Zehn Minuten später ist er wieder da, tränenlachend. "Ich fass es nicht", japst Jesus. "Erinnert ihr euch an den kleinen Angelverein, den ich vor zweitausend Jahren gegründet habe? Den gibt es immer noch!"
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To say Ocarina of Time is better than Breath of the Wild is just as asinine as saying Breath of the Wild is better than Ocarina of Time simply because they're at complete opposite ends of the spectrum in terms of what they deliver. If you want a game that let's you run free to go wherever completely uninhibited that plays in the Zelda world, BotW is your go to. If you want what still is a solid refinement of what the Traditional Zelda formula typically is, Ocarina is a fine choice.
nostalgia is a helluva drug. there are people who would tell you ‘ocarina of time’ is a better game than ‘breath of the wild’. no it’s not. not in any capacity. what it is, is a warm fuzzy feeling to when you were 10, safe in your parents home and your idealized childhood.
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Which is what Zelda has always done in its games. Let's not gloss over the fact that Metroid was inspired by the way the original Zelda was being developed. The only thing Metroid did differently was making the game side-scrolling opposed to top down.
Replying to @AngryAtlantean
Simple BotW open world scale. Metroidvania level progression using tools or lock and key expansion of that world.
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I don't wanna argue with disengenuous remake glazers bro. Streamlining always equals good to them. Every time. [X change] is either good or never mattered in the original.
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Translation: Articulate tweets with proper explanations to describe their premise are obvious AI. You do realize AI LLMs can't write that way without first having learned from thousands of other people's written works, yeah??
Replying to @eamediaocrity4
That tweet was copy/pasted from AI 100%. Probs cried to Google AI and AI is prone to agreeing with you even if it's not entirely true.
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You also have to earn said stone by finding other hidden skulltulas, many are also hidden behind breakable walls. Valid point, regardless, but that's a trick you earn for learning.
Replying to @eamediaocrity4
Im gonna stop you there There is exactly 1 off the top of my head I can instantly think of The gold skulltula in the fire temple is behind that wall However the stone of agony also rats it out
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Atlantean retweeted
Replying to @eamediaocrity4
> Complains about making shit up. > Makes shit up.
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The argument for improved combat isn't a valid excuse to remove basic hit detection for the environment.
Replying to @siriusblack9999
Every bombable wall also looked different. That's been SOP since LTTP. There is zero value being lost in getting rid of sword tapping. Especially since the remake is putting way more emphasis on combat with tougher faster and more aggressive enemies.
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A wall that can be bombed open often has a small alcove or hallway behind it. A hidden hall that dead ends, is still a path, dude. And, there's plenty of those walls that blend into the surrounding areas that aren't immediately obvious. Out of the ~50 or so walls that you can bomb, at least half of them aren't telegraphed outright.
Literally just making shit up about one of the most thoroughly datamined game in history. There isn't a single hidden path that you find using your sword in the entirety of Ocarina of Time.
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This entire thread reads as someone desperately trying to handwave away criticism with "It should be obvious" and remarks about "modern game design as evolved". And, locking the tweet to prevent backlash because "you're just a small account" is just bullshit, dude. You kicked the hornets nest, and now you can't take the heat, so you prevent any replies at all.
Most of these are bad criticisms. Not because they're nitpicks or that they were said by a chud account but because they lack understanding on why things were changed as compensation. I'll go through 1:1
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The absolute gold standards for video game remakes are as follows: Metroid: Zero Mission. Resident Evil 1 Remake on GameCube. Those games are the perfect examples for how to take the core premise of the original game and expand in it in such a way that you get a new experience, but the game still plays, feels, and delivers what the original did.
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Because people don't want to believe modern remakes don't outshine the original in any capacity. They can't argue on merits the changes bring, so they just say "It is good," and then shift the blame on you for not liking it. No evidence required if you're the asshole in the equation.
I don’t understand why it’s not clicking to some people that it’s Ocarina of Time again but worse in almost every way but graphics.
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Atlantean retweeted
It's ludicrous that the Game of the Year will likely be a remake of a game from the previous century, but such is the sad state of gaming in 2026.
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That's not the point I'm making, and you know it.
Replying to @AngryAtlantean
Bombs were much easier to come by than the remake. I genuinely can’t think of a time where I was unsure and wasted a bomb. The only times I wasted bombs was when I’d be bombing the ground for a secret hole. So I understand your point completely, but it wasn’t a thing practically
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Think about it for longer than a second: The game has shown you that some walls may look different, but they aren't consistently destructible. The game also allows you to figure out that smacking something with a sword that's destructible has a distinct sound. You see a wall that merely looks different. You have two options. You can potentially risk wasting a bomb, an item that is a precious resource, on a wall that isn't destructable. Or... You can smack it with your sword, waste nothing, and still get an answer.
Replying to @AngryAtlantean
“To be sure” So it’s not a key method of finding them when they look lighter, darker or have cracks in them that are obvious enough that you hit that specific spot with your sword.
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You're *told* in the fire temple, yes. Even in the Great Deku Tree there were walls that looked a bit off that players could smack and find out they aren't typical walls. As in, the player was given plenty of opportunities even at the very start of the game to find this out well before the game told them. And, as typically happens, a lot of players found out by accident, or were doing what gamers do, and just started smacking shit for the hell of it.
This quoted post is unavailable.
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Atlantean retweeted
Bethesda was way ahead here
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No.
Are we gonna admit that the switch version of OoT is a better remake than the 3DS version
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