Digital Sculptor and 3D Character Artist - available for work

Boise, ID
Joined March 2009
Hey #portfolioday ! I'm a 3d character artist. I specialize in stylized and semi-stylized characters. I love RPGs and souls-likes. I can do real time characters, and sculpting for collectables. Currently looking for work, remote preferred.
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April Barker retweeted
Forever fast, in gosu blue. ソニック・ザ・ヘッジホッグ有田焼「Infinite Blue」 ソニックの「世界最速の青」を、色褪せることのない「永遠の青・呉須(ごす)」で表現。音速の青い閃光が描く一瞬の軌跡を、職人の手によって、時を超えて受け継がれる磁器へと封じ込めました。 ソニック生誕35周年を記念して制作された、唯一無二の磁器クラフト作品です。全世界限定50体。 10月9日より、池袋PARCO「SONIC the Exhibition -ACROSS GENERATIONS-」にて会場先行販売、オンライン抽選の応募受付を開始します。 Sonic the Hedgehog Arita Ware “Infinite Blue” Sonic's “world's fastest blue”, rendered in gosu, the eternal blue of Arita ware that never fades. A fleeting trail of supersonic blue, captured by the hands of artisans in porcelain made to last for generations. Celebrating 35 years of Sonic. An edition of 50 worldwide. From October 9: venue sale at SONIC the Exhibition, Ikebukuro PARCO, and online lottery entries open. Details:yoyoyo.work/products02 Craft Process Film:youtube.com/watch?v=DzCJw-H7… ©SEGA @SEGA_OFFICIAL @SonicOfficialJP @SEGA @sonic_hedgehog #SonicTheHedgehog #ソニック #YOYOYO #Craftsmanship #有田焼
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Orsted is not ready for cour 2
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FINAL DAY! Whitewall? More like White Knuckle race to the finish line! kickstarter.com/projects/che… Traditional medics keep soldiers alive - but the doctors of the Whitewall team keep them sane. Cognists dive into their patients’ minds to lance psychological wounds.
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My latest Webtoon inspired sculpt: Kalisa from 'Made of Stardust' by @Kalisami1 Nomad Sculpt, Zbrush and Marmoset Toolbag
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April Barker retweeted
Man.
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High up on my 'to sculpt list'
35 years ago today, ‘Bucky O'Hare’ premiered on Syndication. It was cocreated by legendary G. I. JOE comic writer Larry Hama.
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Realized it's been a bit since I posted any progress on the Elden Ring cosplay.
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I discovered Michael Turner in HS while living in Hawaii. His art, and this series in particular (Fathom), is FOUNDATIONAL to who I am as an artist today. I had sketchbooks FULL of me trying to grasp even a minutia of his amazing style.
Looking at this comic is self harm
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A mage who has lived for over a ten thousand years
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My portfolio's range: Yes Anyone else get whiplash when they see what they've worked on?
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My recently finished character for the Archthrones modding group. Halfway through, I made the switch to Blender. XD
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More progress on Kalisa from "Made of Stardust" by Kalisami. Nomad on ipad, and Zbrush on PC #webtoon
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More progress on the 'Made of Stardust' sculpt. Started on Ipad Nomad, but had to send over to Zbrush, since I'm so much faster there.
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Blender is feeling better and better. But the unwrapping/UVs are still the worst. Even with add-ons. I'm trying out Rizom and it's blender bridge, and I'm loving the way it feels. Coming from Maya, it's controls give me what I want.
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Guess it's finally time to learn Blender. Goodbye Maya license. Time to save some money.
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My girl Holliday deserved better.
Since Destiny 2 is coming to an end, What hot take had you like this?
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Progress on the webtoon sculpt. Allowing myself to be loose on this one. After so many years of sculpting symmetrical in A pose, sculpting like this is terrifying.
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It finally happened. XD While playing Marathon tonight, I got spawned into a crate while as a rook. Even did proxy to a poor runner who had no idea what to do. All I could do was laugh.
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Sad to hear, but inevitable. I had a blast (1.7k hours), but the game really ended at Final Shape for me. Anything after that just didn't hit. I haven't been on in 13 months.
Read the full blog at bung.ie/d2_may_21_2026 For almost twelve years, we have had the joy and honor to explore the Destiny universe with you all. Through all the ups and downs, surprises and triumphs, building Destiny alongside our players has been a monumental privilege. While our love for Destiny 2 has not changed, it has become clear that after The Final Shape, we have reached the time for our shared worlds, and Destiny, to live beyond Destiny 2. As our focus turns towards a new beginning for Bungie, we will begin work incubating our next games. To that end, on June 9, 2026, we will release the final live-service content update for Destiny 2 to begin that new journey as a studio. Though active development may be concluding, we will ensure that Destiny 2 remains playable, just as the original Destiny is today. Many changes in this final update will aim to ensure that Destiny 2 is a welcoming place for players to return to. We’re proud of Destiny 2, the places it took us, and the legacy it has created. Because of you all, our universe is vast, built on years of shared stories, adventures, and victories. From the Cosmodrome to the Pale Heart to the Lawless Frontier, we have forged life-long memories and friendships with you all. We are incredibly grateful to everyone who made that journey with us. From the deepest part of our hearts, thank you, and we'll see you in the stars.
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