Today is Flame's 9th birthday! 🥳🥳
A contributor opened a PR with an easter egg to our website, see if you can find it...
In other news, Flame v2 is getting closer and closer to stable.
Blue Fire 💙 retweeted
I'm still taking in feedback for Supabase Flutter v3!
It doesn't take long and you'll get some swag in return.
Write a comment if you're interested.
We have moved all of Flame's live examples to @widgetbook_io after 7 years staying on our own package (Dashbook), but wow, we really should have made this move sooner! 😅
Blue Fire 💙 retweeted
Rewriting my mobile game in Flutter with flame_3d.
Still early, but it's starting to come together.
#Flutter #FlameEngine #FlutterDev
After 7 years we moved Flame's examples to @widgetbook_io! We should have done this sooner... 😅
Check the examples out at: examples.flame-engine.org
Blue Fire 💙 retweeted
Missing Flutter & Friends already? 💙
We have something for you while you wait for the next edition!
All talks from our expert speakers are now available on our YouTube channel 🎥
youtube.com/@FlutterNFriends
Blue Fire 💙 retweeted
In Flame v2 you'll be able to have Flutter widgets as parts of the Flame component tree, with working priority (z-index) and everything! 😃
Blue Fire 💙 retweeted
What if Supabase could power your real-time multiplayer game? 🚀
Lukas will show you how to use Supabase Realtime and Presence with Flame to sync players at 60 FPS, build dynamic lobbies, and handle disconnects without dedicated game servers 🎮
🎟️ flutterfriends.dev
Blue Fire 💙 retweeted
Flutter is now a 3D engine 🤯
@algebrandon, creator of Flutter GPU and Flutter Scene, will show how to build multiplatform 3D experiences in Flutter, from model viewers to games, with physics, audio, networking, and new visual tooling 🎨
Last chance 👉 flutterfriends.dev
Blue Fire 💙 retweeted
Type-safe SQL in Dart without codegen. Sounds impossible? 😏
Jochum will introduce Raindrop: pure Dart that reads like SQL, with no new syntax, no build_runner, and no build step. Plus type safety and automated migrations.
Intrigued? 👉 flutterfriends.dev
Blue Fire 💙 retweeted
Multiplayer games without a game server? @spydon builds one live at flutterCon Berlin. 💙
Flame + Supabase Realtime, 60 FPS sync, zero backend infrastructure.
Full session → eu1.hubs.ly/H0xJ3ff0
#Flutter #nextapp26
Blue Fire 💙 retweeted
Wow, I love native assets! 💙
I just finished completely rewriting Forge2D from being a Dart port of Box2D to embedding Box2D v3 directly instead (wasm for web). It's about 20x more efficient now and we can easily stay up to date with new Box2D updates. 🔥
Blue Fire 💙 retweeted
Flame v2.0!
Almost 4 years after I created the Flame v2 issue to track breaking changes and larger refactors we wanted to do I have now started to work on it.
What would you like to see in Flame v2.0? 🔥
Blue Fire 💙 retweeted
We're proud to present the full speaker lineup! 📢
Hybrid AI, Flutter Desktop, Accessibility for 1M users, GenUI, Marionette MCP, 3D, Enterprise Architecture, Monetisation... these are just a few topics of our diverse agenda! 🤯
Full list and tickets 👉 flutterfriends.dev/
Blue Fire 💙 retweeted
We're excited to reveal the final 3 speakers in our lineup! 🤩
The agenda looks so awesome that we're kinda jealous of ourselves 😁
Check out the full speaker list and grab your tickets 👉 flutterfriends.dev/
Blue Fire 💙 retweeted
Did a little fun project that simulates the contributions to a git repository of your choice, try it out!
It uses Flutter, Flame and Supabase.
Blue Fire 💙 retweeted
Don’t want to experience Flutter FOMO this September? 👀
Then it’s time to start planning your trip to Stockholm! 😉🇸🇪
🚨 Only 2 days left to grab your Early Bird ticket!
Secure yours 👉 flutterfriends.dev
Blue Fire 💙 retweeted
Attending Flutter&Friends on September 3–5? Non-negotiable.
Saving €100 while doing it? Available until July 1 👀
See you in Stockholm for 3 days of Flutter insights, expert knowledge, networking, workshops, hackathon energy, and fun! 🇸🇪💙
Tickets → flutterfriends.dev
Blue Fire 💙 retweeted
Help us make Flutter the best it can be 🌟
Take the Flutter Q2 user survey and share your feedback on how we can improve → goo.gle/4fgpjLC

















