Blue Fire is a team working on open source packages and plugins for Flutter, like Flame, Audioplayers, Photo View, among others.

Joined November 2018
Blue Fire 💙 retweeted
I'm still taking in feedback for Supabase Flutter v3! It doesn't take long and you'll get some swag in return. Write a comment if you're interested.
Are you using Supabase + Flutter? V3 of the supabase_flutter SDK is now in beta and we would love feedback. The new v3 version has full type safety and lots of other goodies. 😎 If you're interested in participating in a feedback group you'll also get some swag. 😏
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Blue Fire 💙 retweeted
There is so much juicy stuff coming in Flame v2! 😍
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Blue Fire 💙 retweeted
Rewriting my mobile game in Flutter with flame_3d. Still early, but it's starting to come together. #Flutter #FlameEngine #FlutterDev
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Missing Flutter & Friends already? 💙 We have something for you while you wait for the next edition! All talks from our expert speakers are now available on our YouTube channel 🎥 youtube.com/@FlutterNFriends
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Blue Fire 💙 retweeted
In Flame v2 you'll be able to have Flutter widgets as parts of the Flame component tree, with working priority (z-index) and everything! 😃
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What if Supabase could power your real-time multiplayer game? 🚀 Lukas will show you how to use Supabase Realtime and Presence with Flame to sync players at 60 FPS, build dynamic lobbies, and handle disconnects without dedicated game servers 🎮 🎟️ flutterfriends.dev
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Flutter is now a 3D engine 🤯 @algebrandon, creator of Flutter GPU and Flutter Scene, will show how to build multiplatform 3D experiences in Flutter, from model viewers to games, with physics, audio, networking, and new visual tooling 🎨 Last chance 👉 flutterfriends.dev
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Type-safe SQL in Dart without codegen. Sounds impossible? 😏 Jochum will introduce Raindrop: pure Dart that reads like SQL, with no new syntax, no build_runner, and no build step. Plus type safety and automated migrations. Intrigued? 👉 flutterfriends.dev
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Blue Fire 💙 retweeted
Multiplayer games without a game server? @spydon builds one live at flutterCon Berlin. 💙 Flame + Supabase Realtime, 60 FPS sync, zero backend infrastructure. Full session → eu1.hubs.ly/H0xJ3ff0 #Flutter #nextapp26
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Blue Fire 💙 retweeted
Wow, I love native assets! 💙 I just finished completely rewriting Forge2D from being a Dart port of Box2D to embedding Box2D v3 directly instead (wasm for web). It's about 20x more efficient now and we can easily stay up to date with new Box2D updates. 🔥
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Blue Fire 💙 retweeted
Flame v2.0! Almost 4 years after I created the Flame v2 issue to track breaking changes and larger refactors we wanted to do I have now started to work on it. What would you like to see in Flame v2.0? 🔥
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We're proud to present the full speaker lineup! 📢 Hybrid AI, Flutter Desktop, Accessibility for 1M users, GenUI, Marionette MCP, 3D, Enterprise Architecture, Monetisation... these are just a few topics of our diverse agenda! 🤯 Full list and tickets 👉 flutterfriends.dev/
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We're excited to reveal the final 3 speakers in our lineup! 🤩 The agenda looks so awesome that we're kinda jealous of ourselves 😁 Check out the full speaker list and grab your tickets 👉 flutterfriends.dev/
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Blue Fire 💙 retweeted
Did a little fun project that simulates the contributions to a git repository of your choice, try it out! It uses Flutter, Flame and Supabase.
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Don’t want to experience Flutter FOMO this September? 👀 Then it’s time to start planning your trip to Stockholm! 😉🇸🇪 🚨 Only 2 days left to grab your Early Bird ticket! Secure yours 👉 flutterfriends.dev
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Attending Flutter&Friends on September 3–5? Non-negotiable. Saving €100 while doing it? Available until July 1 👀 See you in Stockholm for 3 days of Flutter insights, expert knowledge, networking, workshops, hackathon energy, and fun! 🇸🇪💙 Tickets → flutterfriends.dev
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Blue Fire 💙 retweeted
Help us make Flutter the best it can be 🌟 Take the Flutter Q2 user survey and share your feedback on how we can improve → goo.gle/4fgpjLC
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Blue Fire 💙 retweeted
Coming to Flutter Scene 0.16.0. 🫖 github.com/bdero/flutter_sce…
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“What’s the point of 3D graphics without 3D physics?” That’s the question me & @luanpotter27 kept asking ourselves. So... we are building a whole new set of packages to bring 3D physics into the Flutter💙 & Flame🔥 ecosystem! PS: keep an eye on the Flame Engine's GitHub 👀
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Blue Fire 💙 retweeted
A PR was just merged that unpins all (except one minor) Flutter dependencies! 😍 No more dependency hells when upgrading minor/patch versions of collection, meta, vector_math, intl, path etc in your apps and packages. 🥳
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