CointossOfficial (@CointossGames) header
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A indie dev studio focused in multiplayer games and innovative game play

Joined July 2019
My project, that I've been pouring my heart and soul into for 3 years, has just been cancelled at phoenix labs and myself and the entire incredible team have been fired. We were weeks away from announcing- I'm just numb and heartbroken, but I'm definitely available for work now
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CointossOfficial retweeted
Woohoo! I figured out how to get hand occlusion working!
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Just had the most disrespectful thing happen in Mario Party
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I wrote a textbook-style guide for anime compositing. I know a lot of people are looking for that information, but I don't know how to get it out there. Please take a look and share it with your friends! +link to full pdf in the comments
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After seeing the phenomenal reception that Mullet MadJack demo is getting, I can say it out loud that this game has the potential of being to the boomer shooters what Horizon Chase Turbo meant to arcade racers 5 years ago, another timeless reference made in Brazil. Don't miss it!
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first and only chance to grab it
One of my least-liked design elements of suburban design is this inaccessible landing I see in foyers. Any creative solutions for "staging" it out there?
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i just found out that fullmetal alchemist’s mangaka drew this final fantasy 6 art and im crying
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Some different vertex snapping resolutions: #blender #b3d #ps1
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spider tank
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Essa semana deu gosto de ver: - bets serão taxadas (duplamente no caso de prêmios acima de R$ 2112) - "fantasy sports" são igualados a apostas e serão igualmente taxados - "fantasy sports" foram arrancados do Marco Legal dos Games, que finalmente atende à indústria de jogos 🙏
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Here's a demo of how I'm "painting" normals! The Left Mesh has it's normals rotated, and I'm copying those normals to the reference mesh using a Vertex Group to control the influence. I paint a gradient per section in the direction that I want shadows to appear #blender #b3d
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The cancelled, almost-finished Daredevil PS2 game has been shared online by an anonymous developer who worked on it, almost 20 years later: hiddenpalace.org/Daredevil:_…
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took your theme as a base and redesigned the top bar. here the very wip plugin code: pastebin.com/raw/pszWCLUJ and you can get the unity like file browser here: github.com/newjoker6/Horizon…
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Drawing Geno every day until the remake releases Day 1096 Happy Anniversary.
Drawing Geno every day until he's in Smash Day 1
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I dropped in rabbit holes but finally DataSheet plugin for Godot4 is almost completed! Define data, edit data, generate code, read data all in one. #GodotEngine #gamedev
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Galera, mais uma ferramenta de acessibilidade para pessoas com deficiência visual no Mortal Kombat 1. Por essa vocês não esperavam. 🤭
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After testing @flaxengine this weekend, my impressions are very positive. It's essentially a @unity clone. Nearly everything is here: launcher, editor, scene management, transforms, components ("scripts"), layers, tags, GI, assets, game objects ("Actors"), nested prefabs, profiler, console, physics, graphics... I feel right at home here. FlaxEngine enforces a relatively strict project structure for both content and scripts, but I believe this is a good thing as it promotes better scalability. Navigating the viewport is almost identical to Unity, but it still feels a bit clunky. Clearly, the editor requires further polishing for usability, but it's definitely heading in the right direction. The built-in features are quite impressive, and includes some we've been demanding from Unity for years: - Decals - Splines - Shader graph - Support for C#, C++, and visual scripting - .NET 7, C# 11 - Job System - PhysX 5.1 - Async content streaming by default - Ability to edit input settings in runtime, including Gamepad layouts - Everything is JSON serialized - Realtime GI out of the box #Unity3d #FlaxEngine
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A chart showing how much you have to pay Unity for your mobile game, depending no your average per-install revenue. The existance of the black color on this chart is the BIG problem here. Do people who came up with this pricing scheme don't know how to use Excel?
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