CointossOfficial retweeted
My project, that I've been pouring my heart and soul into for 3 years, has just been cancelled at phoenix labs and myself and the entire incredible team have been fired. We were weeks away from announcing- I'm just numb and heartbroken, but I'm definitely available for work now
CointossOfficial retweeted
I wrote a textbook-style guide for anime compositing. I know a lot of people are looking for that information, but I don't know how to get it out there.
Please take a look and share it with your friends!
+link to full pdf in the comments
CointossOfficial retweeted
After seeing the phenomenal reception that Mullet MadJack demo is getting, I can say it out loud that this game has the potential of being to the boomer shooters what Horizon Chase Turbo meant to arcade racers 5 years ago, another timeless reference made in Brazil.
Don't miss it!
CointossOfficial retweeted
i just found out that fullmetal alchemist’s mangaka drew this final fantasy 6 art and im crying
CointossOfficial retweeted
Essa semana deu gosto de ver:
- bets serão taxadas (duplamente no caso de prêmios acima de R$ 2112)
- "fantasy sports" são igualados a apostas e serão igualmente taxados
- "fantasy sports" foram arrancados do Marco Legal dos Games, que finalmente atende à indústria de jogos 🙏
CointossOfficial retweeted
Here's a demo of how I'm "painting" normals!
The Left Mesh has it's normals rotated, and I'm copying those normals to the reference mesh using a Vertex Group to control the influence.
I paint a gradient per section in the direction that I want shadows to appear #blender #b3d
CointossOfficial retweeted
The cancelled, almost-finished Daredevil PS2 game has been shared online by an anonymous developer who worked on it, almost 20 years later:
hiddenpalace.org/Daredevil:_…
CointossOfficial retweeted
took your theme as a base and redesigned the top bar.
here the very wip plugin code: pastebin.com/raw/pszWCLUJ
and you can get the unity like file browser here: github.com/newjoker6/Horizon…
CointossOfficial retweeted
Drawing Geno every day until the remake releases Day 1096
Happy Anniversary.
CointossOfficial retweeted
I dropped in rabbit holes but finally DataSheet plugin for Godot4 is almost completed!
Define data, edit data, generate code, read data all in one.
#GodotEngine #gamedev
CointossOfficial retweeted
Galera, mais uma ferramenta de acessibilidade para pessoas com deficiência visual no Mortal Kombat 1. Por essa vocês não esperavam. 🤭
CointossOfficial retweeted
After testing @flaxengine this weekend, my impressions are very positive. It's essentially a @unity clone. Nearly everything is here: launcher, editor, scene management, transforms, components ("scripts"), layers, tags, GI, assets, game objects ("Actors"), nested prefabs, profiler, console, physics, graphics... I feel right at home here.
FlaxEngine enforces a relatively strict project structure for both content and scripts, but I believe this is a good thing as it promotes better scalability.
Navigating the viewport is almost identical to Unity, but it still feels a bit clunky. Clearly, the editor requires further polishing for usability, but it's definitely heading in the right direction.
The built-in features are quite impressive, and includes some we've been demanding from Unity for years:
- Decals
- Splines
- Shader graph
- Support for C#, C++, and visual scripting
- .NET 7, C# 11
- Job System
- PhysX 5.1
- Async content streaming by default
- Ability to edit input settings in runtime, including Gamepad layouts
- Everything is JSON serialized
- Realtime GI out of the box
#Unity3d #FlaxEngine













































