Durk van der Meer β€” creating award-winning worlds and characters for VR, games and film. CuraΓ§ao.

CuraΓ§ao
Joined October 2013
If you read Aku: Journey to Ibra, then you already know how good Book 1 was. The story, the world, the characters… @Micah_Johnson3 really created something special, and seeing it become a New York Times Bestseller made it even better! Now the journey continues with Aku: Battle for Pyra, and after everything Journey to Ibra gave us, I already know we’re in for a RIDE! πŸ‘€ If you loved Book 1, make sure you pre-order Aku: Battle for Pyra. And if you can, grab that hardcover! Book 1 made the NYT Bestseller list… now let’s see if we can do it AGAIN with Book 2! 🀜🏽πŸ’₯πŸ€›πŸ½ See y’all on Pyra! πŸŒ‹ Pre-order Aku: Battle for Pyra ‡️ aku.world
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πŸ”₯ AKU IS BACK πŸ”₯ The sequel to the NYT bestseller - Aku: Battle for Pyra is officially available for pre-order! Nash has leveled up, the stakes are bigger, and Aku & his crew are headed to a planet forged in lava to find the GEM - a core said to control the light of the universe. Bigger crew. Bigger adventure. Bigger stakes.
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Really really cool that NYC Public Schools have chosen Aku for their fall book club!! @AkuDreams @randomhousekids
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made a self-animating drawing app real-time video models feel like magic
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Aku started as a story and the promise of what that story could become mattered to a lot of early believers. The fact Aku is now being read by thousands and a New York Times Best Seller is something I’m extremely proud to have delivered for those early believers.
Gm! From my personal vault, Aku: The Moon God by @Micah_Johnson3
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Go visit a Barnes & Noble near you. Out of all the books in the world, they picked @AkuDreams for their summer program. I am very proud of that.
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Looking for reading comprehension that doesn't feel like a quiz? Aku: Journey to Ibra (NYT bestseller children's book by @Micah_Johnson3) now has a free companion experience on VIVERSE. Finish the book, then explore planet Ibra through mini-games tied to the story. Earn a Dreamer Diploma when you're done. link.viverse.com/akujourney #EdTech #Literacy #Education
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Crazy good website 🀯 amazing experience #weareaku
NYT Bestseller AKU has launched on VIVERSE! πŸš€ Former MLB player Micah Johnson and artist Durk Van Der Meer turned their beloved children's book into a companion web game, built for longtime Aku fans and newcomers alike. Immersive tech gives young readers a new way into a story: step inside the world first, then reach for the book. Step into Ibra: aku.world/
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NYT Bestseller AKU has launched on VIVERSE! πŸš€ Former MLB player Micah Johnson and artist Durk Van Der Meer turned their beloved children's book into a companion web game, built for longtime Aku fans and newcomers alike. Immersive tech gives young readers a new way into a story: step inside the world first, then reach for the book. Step into Ibra: aku.world/
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Moon God Airdrop πŸ‘‡πŸΎ A snapshot will take place on June 29th for holders of all 10 original Aku chapters The airdropped token(s) can then be used to claim an alternative cover of The New York Times best selling novel - Aku: Journey to Ibra, signed by @Micah_Johnson3
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Reality check: An extraordinarily small percentage of artists will ever work on a handmade animated film from a major studio. You have a better chance of making it to the NFL. If you do work on one, it’s work-for-hire, which means you don’t own the IP. You get paid, and when the project is over, you’re laid off. If you’re lucky and the film does well, you get to work on the next one. There are only a handful of jobs available on these projects, so opportunities for new artists are rare. Guillermo will get paid for his films until he dies. Most of the crew will get paid once and then hope they can find another job. My son started a stop-motion channel when he was 12. At 21, he gets paid every month from his library of 552 videos. He owns everything and has hard-earned skills. Guillermo isn’t an animator, model builder, storyboard artist, or character designer. Disney couldn’t draw better than his worst artist. And that’s okay. They are master storytellers who use skills they don’t personally possess to realize their visions. Here are your options if you have stories to tell through animation: start making films on your own. I don’t care what medium you use, including AI. Build a fan base that can support your work. If you’re among the tiny fraction of artists who get a chance to work at a major studio, go in knowing that you’ll get paid and own nothing. Don’t act shocked when you’re laid off. Plan on adapting, and use your time at the studio as social capital. I still get a lot of mileage out of having worked on Space Jam. Use AI as a force multiplier. Prove Guillermo wrong. Show that you can tell great stories using skills you don’t personally have, just like Disney and Guillermo. You now have the power of an entire studio on your computer, and everyone is underestimating you. Show them you’re making stories by humans, for humans. You can die with the ideas in your head, or you can use AI to help bring them to life. Whatever you choose to do, ignore the internet mob. They can’t tell stories better than you. They can’t draw. They can’t create characters. They’re not there on principle. It’s a social contagion. They all repeat the same chants and slogans they’ve been programmed to regurgitate. They won’t be there to pay your bills. And if a big-shot director looks down on you, tell him his opinion might matter when he starts sharing the life-time profits from his movies with the crews who supplied the skills he didn’t have.
πŸ€– Made with AI
We are working hard on BURIED GIANT. We have a lot of experimentation ahead. But this entire community never gives up- never abandons its faith: Made by humans for humans. Whomever joins this adventure is doing the animation Gods' work.
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Aku x Barnes and Noble Aku: Journey to Ibra has been selected by Barnes and Noble to be part of the 2026 summer reading program
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Blokhaven has some incredible animation never before seen in one of our courses, and that's thanks to Henning Koczy, our Lead Level Designer! He used an incredible VR puppetry mechanic to make the townsfolk feel alive and real, making Blokhaven feel really lived in and special!
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Durk retweeted
Realtime VR handpuppet WIP Modeled in @gravitysketch Programming with @claudeai in @code built in @unity #VR #puppets Controlled mostly by the rightcontroller, eye-lock toggle and hand-grabbing uses left controller.
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If you are vibe coding games i found this website for free cc0 game rigged & ready assets link below. CC0 WORLD ORDER
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The intro to my Blender short film, made entirely by me. I was heavily inspired by arts and crafts and stop-motion films. I’ve always loved that handcrafted look. What do you think of the day-to-night cycle animation?
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Durk retweeted
try out my little island creator here: omma.build/h555lxie7yu @omma_ai
Messing around with @omma_ai and in less then an hour I created little island creator with some customizability, ability to paint trees, and walk around FPS style. Building games is the new gaming.
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A quick reminder that anything is possible. @AkuDreams
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Took a little drive to visit the Aku statue. Still in awe just thinking about how Aku was just an idea Micah had and now there’s a 20ft Aku statue in Plainfield, Indiana.
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