Spectrum3900 🌍2️⃣ (@E2Prod) header
Spectrum3900 🌍2️⃣ (@E2Prod) profile picture

Indie Game Dev | Japanese Gaming & Culture | Web Dev | Building https://teapawt.org/t.co/7SLUlBvaXd & @The725Club | Pixel art games, Shinto shrines & retro JP games

San Francisco, CA
Joined August 2012
Photo by Spectrum3900 🌍2️⃣ (@E2Prod)Photo by Spectrum3900 🌍2️⃣ (@E2Prod)Photo by Spectrum3900 🌍2️⃣ (@E2Prod)Photo by Spectrum3900 🌍2️⃣ (@E2Prod)Photo by Spectrum3900 🌍2️⃣ (@E2Prod)Photo by Spectrum3900 🌍2️⃣ (@E2Prod)Photo by Spectrum3900 🌍2️⃣ (@E2Prod)Photo by Spectrum3900 🌍2️⃣ (@E2Prod)Photo by Spectrum3900 🌍2️⃣ (@E2Prod)Photo by Spectrum3900 🌍2️⃣ (@E2Prod)
Prototype: you’re the lighting designer. Place fixtures, program cues to a synthwave track, get scored on beat sync, energy and mood. Would you play it? #GODOT #indiedev #gamedev
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Spectrum3900 🌍2️⃣ retweeted
I love this Pilot Build! Now you can too! youtube.com/watch?v=5Ypkk7oD… #earth2 #metaverse
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Spectrum3900 🌍2️⃣ retweeted
#Earth2 Chapter 6 Reality Thread 9 - Command Deck Online. Released Aug 30 to a few hundred testers, average gameplay over 60 hours per Player during past 2 months, a massive increase from Chapter 5🌏✌️ 🌏 earth2.io/news/reality-threa… 🌍 earth2.io/news/110-million-e… In addition to this we've also released the 2026 reports up until Q3, 110M $ESS staked, increased utility for Brilliant Jewels & steps to claim any missing gifted skins. Before I continue I'd just like to say 11/11 #LestWeForget - thank you for your service & sacrifice. There are no two ways about it, Reality Thread 9 was considerable & saw the release of our first real time multiplayer mini-game, the Command Deck, which incorporates numerous digital items & resources that have been part of #Earth2 from just about the beginning. 💎Cydroids 💎Land 💎Essence 💎E-ther 💎Jewels 💎Civilians The raiding system came to life inside #E2V1 in #RT9 fulfilling a goal to continue expanding on & adding purpose & utility to digital items inside #Earth2. I'll let the article provide you with more of the specifics, but I designed the Command Deck from concept to deliverable. I spent a lot of time with the design, play testing, and every PIP & perk was considered carefully to result in numerous different play strategies. Are you training a pilot to capitalise on E-ther? Are you targeting other pilots? Do you want max E-ther rewards? Do you want a strong open world pilot? With every strategy comes a weakness, hard yards of vulnerable points. There are so many different angles & many different strategies to get to wherever it is you want to go, some faster than others, as #Players have recently discovered. Raiding E-ther was never meant to be overly time consuming if you strategised correctly, and Gray figured that our pretty early. After a few weeks though others have caught onto the strategy. Occasionally I jump on to play, I try to play a little every day, and sometimes I come across conflicts where there are 3-6 other pilots. Those conflicts are still just as fun as they were in the beginning! Lot's of laughter & enjoyment.. it's exactly what I envisioned .. so when more #Players get access it should become even more competitive & ultimately fun Note: sorry to those who just like collecting, but trust me, you have your strategies too if your goal is to avoid conflicts & just focus on collecting E-ther. Have you tried shooting down a fully pipped pilot in an Epic or Legendary when all they want to do is collect E-ther? Near impossible.. This Command Deck franchise & Cydroid mini-games will expand over time inside #Earth2 but meanwhile we've also been making progress in numerous other areas. I've also spent a lot of time on #RT10, especially the past 10 days or so refining a lot of the systems & that is about to receive a new update. Hope you all enjoy these improvements in 0.6.10.1 ! I'm also excited to add new utility to Brilliant Jewels. I said I would expand their utility over time, and there is still more to come, but the new utility of removing conflicted Jewels, negating the % spread restrictions & increasing the total OUs on a property is a very nice utility increase for now! Things are running a little behind compared to where I'd hoped to be at this point in November, the skin gift issue was not expected & I personally tried to work out the best solution possible for #Players, to make the solution as streamlined as possible while also rewarding those who do the right thing & re-affirm their gifts. It was only a couple percent of the gifted skins affected, but I'd still like to try & get them all back to the original gift recipients. We have already returned most of the few that were missing automatically, but the system for the rest has been designed for #Players to co-operate & be rewarded for doing so with a unique Cydroid skin next year (details in article). I noticed #Players figured out we restructured the E-ther stability process when they realised T2 conflicts were running consistently throughout the day. This had to be done so that no #Players were at a disadvantage to pilot ranking. So our #Players in Europe did not get the key window to T2 ranking but suffer once past T2, and that our Players in Korea, America & other parts of the world could also access T2 conflicts any time of time. The original #RT9 article was almost 5hrs long, it has so many features & output, but we had to cut the article down. They take too much time & effort away from potential progress so I will be looking to cut down article length in the near future to focus on core details, not too many specifics, as I think by now everyone realises just how much work goes into these Reality Thread releases anyway. So many other things I'd like to share insight into around #RT9 #RT10 & other updates but now this post is turning into a long read as well so I will cut it here - just check out the articles for more details. #Earth2 #Metaverse #PlayerDriven $ESS #OpenWorld #E2V1 #PreAlpha #Progress #EcoSim #Foundations #RT9 #EssReport
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Meet three of the crew of the Yamabiko, from my solo game Hoshi no Isan (星の遺産). A historian, an engineer and a commander, each in a room honouring a real Japanese space mission. Who would you talk to first? #gamedev #GODOT
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How they were built, including the bug where blinking flattened a character’s ears: spaceshipadventures.com/blog… The crew are invented, with provisional names. The missions are real. An independent project, not affiliated with JAXA. Music: “Koto” by Ovani Sound.
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Seven seconds of my solo game, earlier today vs now. Hoshi no Isan (星の遺産): walk a heritage ship whose rooms honour real Japanese space missions, and get to know the crew who live aboard. Real NASA maps for the Earth. Built in Blender and Godot. Would you walk this ship?
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Spectrum3900 🌍2️⃣ retweeted
Happy 6th Birthday @earth2io ! Join us for the annual community event and you might even see a little message from Shane. Watch: youtube.com/watch?v=Bes11g0n…
🤖 Made with AI
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Spectrum3900 🌍2️⃣ retweeted
What is Happening?
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Spectrum3900 🌍2️⃣ retweeted
Guys!!! New skin color is coming! 20 minutes left! #Earth2 #E2fam @earth2io
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Spectrum3900 🌍2️⃣ retweeted
We have seen another update on the #earth2 site featuring buy orders for jewels and cydroids. Possible subject to change
Are we seeing a new marketplace on #earth2? Here are some screenshots of what we might be getting.
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Spectrum3900 🌍2️⃣ retweeted
동네주민인 #어스2 유저와의 만남. #Earth2 #openworld
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Spectrum3900 🌍2️⃣ retweeted
Just a reminder this weekend is the deadline for the birthday video submissions. See the poster for details <3
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Spectrum3900 🌍2️⃣ retweeted
It's almost Earth 2's 6th birthday and that means a new community video! This year I'm looking for a clip up to 30 seconds long of your favorite thing about Earth 2 so far and or a little happy birthday message in video form. Please send via discord, Fb or email. By October 25th.
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Spectrum3900 🌍2️⃣ retweeted
New @earth2io Command Deck Update! Cydroid Skins!
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Spectrum3900 🌍2️⃣ retweeted
So, we have all the Cydroid names @earth2io #earth2
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Spectrum3900 🌍2️⃣ retweeted
岐阜県には絵画のような美しい池があります
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