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- سُبحان الله
- الحمدُلله
- لا اله الا الله
- الله أكبّر
- لا حولَ ولا قوةَ إلا بالله
- سُبحان الله وبحمده
- سُبحان الله العظيم
- استغفر الله العظيم واتوبُ إليه
- اللهم صَل وسلم على نبيّنا محمد
9 ساعات من اللعب إلى الان ومازلت بالمنطقة الثانية
البوسات ممتعين حتى الاعداء العاديين مو مملين على الاقل
العالم جميل
Not a bad mindset
The creators of Phantom Blade Zero don’t want players to suffer like they do in Dark Souls. According to the head of S-Game, life is already hard enough without having to struggle in video games too.
The developers have tried to eliminate unnecessary frustration while keeping combat spectacular and intense:
Death carries no major penalties.
Defeated enemies do not respawn.
Boss fights feature checkpoints between phases, so players won’t have to restart the entire battle.
Three difficulty settings are available: Easy, Normal, and Hard.
A permadeath mode unlocks after completing the game.
“We want as many people as possible to have fun, relax, and enjoy the game. And for those seeking a challenge, we’ll offer an extra dose of adrenaline.”
The core philosophy behind Phantom Blade Zero is to make players feel incredibly powerful rather than punish them for every mistake.
لايف 🚓 اضغط هنا 🚓 يوم تاريخي 🚓فانتوم بلايد 🚓 لعبة السنة؟🚓 انت من ؟ 🚓 انا من؟: twitch.tv/foxomar
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لعبة السنة ؟ Phantom blade zero : twitch.tv/foxomar













