Animator and commentator. 1m Youtube subscribers! [email protected]

Youtuber
Joined January 2012
the first teabag in halo:
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Whole new genre of games are coming btw. I predict actual artists will end up winning the AI race - as they utilize the tools and understand what quality control is with AI imo
Had early access to Genie 4 from @GoogleDeepMind. This is a fully generated, interactive world from a single starting prompt (environment + character) 🤯 Feels like a massive step forward - you can now prompt to change the world and interact with it. With native audio!
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Ron Ducats | HaloFollower retweeted
nobody cared about "soul" in art when it was stock photos and logo templates. the soul debate started when the money got threatened
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It's been 3 years since I made this and somehow its not a mod in game yet
"What was your biggest impact on the internet?" This scene I changed at the last minute.
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Ron Ducats | HaloFollower retweeted
💚 NVIDIA has released the MotionBricks weights on the Hugging Face Hub! MotionBricks generates real-time motion for game characters and humanoid robots. Give it a character's recent poses and the poses it should reach next, and it generates the movement in between, at 15,000 FPS with 2 ms latency. - One model trained on 350K+ motion clips - Smart Primitives for navigation and object interaction, no retraining - SOMA weights for human characters - Unitree G1 weights for the humanoid robot - Code under Apache 2.0, weights under the NVIDIA Open Model Agreement Animation and robotics motion generation, now open for anyone to build on!
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Ron Ducats | HaloFollower retweeted
Our modless model system got physics simulation on some basic body parts, such as clothes and hair and... y'know other stuff!
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Shit is gonna pop off lol
Started working on a side project called "Dream". It's a game where players can enter prompts, and AI builds the game logic for their requests in real-time. Every creation is saved/cached forever, adding to an ever-growing collection of weapons and effects that anyone can use.
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Ron Ducats | HaloFollower retweeted
This map is going to have some WILD dog fights. I can already tell. #halo #projectreclaimer
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Mods getting insane
Minecraft, rewritten in Rust. Now with a black hole. It bends light and rips the terrain into orbit. Could modding on the Rust rewrite end up beating Java?
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i love when people discover that you can literally do better flash animations than flash itself on blender and then code them to match the camera view blender is a program whos entire existence is to be forever glazed to death because it is just that good.
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Big tbh
We can really just do things now. Like... build a custom engine from scratch with the new Goose programming language that was released two days earlier. And then load entire Skyrim in it. Ten days in so far.
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We lost these franchises for this btw
EA confirms they are developing an Open World football game and seemingly separate from Madden and College Football. in.ign.com/madden-nfl-27/275…
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Feels like a new Halo game art
I am thrilled to show off the art piece I created for @Halo Fest this year! I am honored to have been given the opportunity to create artwork in an official capacity like this, and I cannot wait to see all the artists' work in person at the event.
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Ron Ducats | HaloFollower retweeted
Fireteam Fiction are en route to #HaloFest 📚 Authors Troy Denning, Tim Lebbon, Matt Forbeck, and Jeremy Patenaude are joining the party as well as a shining ensemble of community artists. Check out the lineup you can expect to see in December! 📖 aka.ms/HaloFestOctoberUpdate
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Ron Ducats | HaloFollower retweeted
Frag Grenades - Blasts interact with the new grass / wind system. should be more interesting when we see snow etc. - Craters are part of the deformable terrain system - you can keep blowing up one spot and digging deeper if you are crazy like that - Textures now have motion flow, so at high frame rates its still smooth
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Actually I love this retro look but clearly updated in other aspects. Interesting
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Ron Ducats | HaloFollower retweeted
No but holy shit
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the fuck you mean "early development on the next mass effect," you announced it six years ago. it took 4 1/2 years to release the entire original trilogy.
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Ron Ducats | HaloFollower retweeted
Being a pilot is so fun
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Ron Ducats | HaloFollower retweeted
👀 New vid showcasing the Icefields firefight port
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