Joe Wilcox retweeted
The games we've long wanted, which didn't exist because they'd cost several times more to make than they'd earn back, will soon become possible. As will the games developers wanted to build, but couldn't with the resources available. It'll be a new golden age of gaming.
Joe Wilcox retweeted
StoryKernel is our solution to the biggest problem facing AI content: they lack coherent storylines.
We’re in an era of instant entertainment, where videos can be generated in real time. But here at Pickford, we’re building narrative systems that can help keep those stories feeling like stories. StoryKernel is the engine that drives our Emmy-finalist interactive experience "Whispers" and it now plugs in to whatever 3D engine or video models you're already using.
We can't wait to see what you create.
Reach out to us for early access to StoryKernel.
EPIC TALKS ABOUT FORTNITE's CONCEPT ART PROCESS (Skins, POIs, etc..)
• Artists still start with original ideas & sketches in Photoshop, Blender, hand-drawing, etc..
• AI tools are used to iterate and test ideas faster
• Examples shown include: different POI lighting, style swaps, meteor showers, colors, render passes, etc.
• Artists fix mistakes, remove unwanted details, and keep creative control
Joe Wilcox retweeted
A rare interview with Ken Silverman, the creator of the Build Engine used for Duke Nukem 3d, Shadow Warrior, Blood, and so many other iconic 90s FPS games. He programmed it when he was just 17!
This is his debut video interview: youtu.be/WruzfQLxpQY
Joe Wilcox retweeted
Unreal Engine holiday livestream starts in 5 minutes. Tech review, state of the industry, Santa hats…we’ve got it all.
'Twas the hour before the Year in Review
When all through the house... ❄️
There was a lot of stirring, actually - they were putting together an entire stream.
Join us for just that, in an hour!: epic.gm/year-in-review-2024
Joe Wilcox retweeted
Unreal Gold and Unreal Tournament are now free on the Internet Archive, and Epic says that's A-okay. trib.al/eSb19WP
Joe Wilcox retweeted
Indie game developer:
A person who prefers the emotional rollercoaster of game development over relaxation in their time off.
Joe Wilcox retweeted
Let’s meet the team… next up, one of our two GA’s, Goaltender Matthew Wilcox. Matt graduated with his bachelors degree from Ramapo College of New Jersey last Fall, and is a Masters Candidate majoring in Data Science here at NCF. We are fortunate to have you at NCF! – at Sarasota, FL
Joe Wilcox retweeted
The #UnrealFest2022 videos are now available on the @UnrealEngine YouTube channel!
It's a treasure drove on great information, I highly recommend checking them out if you missed the live streams!
youtube.com/c/UnrealEngine/v…
#UE5 #UnrealEngine5
Joe Wilcox retweeted
🚨ALERT🚨
BulletVille is open to everyone this weekend, right now!
Come and join our discord for our test client download links, speed run events and more!
Don't miss out! 👇
discord.com/invite/bulletvil…
#gaming #games #pcgaming #gamedev #indiedev #indiegame #IndieGameDev #gamers
Joe Wilcox retweeted
We've been moving #BulletVille into #UE5 !
Its been a long process but we can now showcase some deathmatch gameplay with our character, Hunter!
Wanton carnage is back in New Montana! 🤘
#screenshotsaturday #gamedev #indiedev #gaming #indiegame #unrealengine #madewithunreal
Joe Wilcox retweeted
We've been moving BulletVille from #UE4 to #UE5 !
Take a look as we move through a locomotion test map, designed to see how our new system works! 👇
*Still a WIP, but we're happy with the progress!
#screenshotsaturday #madewithunreal #gamedev #indiedev #gaming #IndieGameDev



























