
QA and Operations assistant @CinnamonRoblox | Solo dev behind The Paddock. Interested in game design
Northern Ireland
Joined December 2019
- Tweets365
- Following311
- Followers102
- Likes417
Josh retweeted
From launches to milestones — what a year ✨
Millions of players. One global community.
Cinnamon Software crossed 4B+ total plays on Roblox!
LifeTogether 📱
- 2.8B+ plays since release
- One of the most-played roleplay games on Roblox
- 147K+ players online at peak
BlockSpin 🔪
- 600M+ plays since release
- 50K+ peak players online at once
- One of our fastest-growing games ever
Crookhaven 🤪
- Millions of plays shortly after launch
- Thousands of players jumping in together
- An exciting start with a growing community
Rob a House 💰
- Tens of millions of plays
- Fast-paced, replayable fun players keep coming back to
Thank you for being part of the journey; more to come!
Website: cinnamon.co.uk
Community: roblox.com/communities/16007…
#Roblox #RobloxCommunity #BuiltOnRoblox
Josh retweeted
Current progress with #leveldesign work on #UE5. Added some more gameplay areas and cutscenes; planning to add game feel through sound, level streaming, and overall QoL changes through player feedback.
youtu.be/LTpOgEgVNSU
Josh retweeted
So spent the evening importing the AI behavior and patrol points into the VR project. @JoshuaIamnot got functional UI working with the controller pointers (ty bb), and @bigmervA's (<3) current map layout was added in for testing scale and overall enemy behavior.
@Abhorrence_VR
Josh retweeted
Showcasing a bit of progress for our horror game @Abhorrence_VR - Working with AI behavior, so far it shifts between drifting from point A to B, B to A, and teleporting to a random point. Hoping to test movement speeds to make it feel more realistic and run smoother.
Josh retweeted
Just a quick demo showing the updates made for day two of @NIScreen Pixel Mill Jam; Got the environment models in, with functional UI and a point/health system.
Pretty good work so far thank you to the team working on this one, time for the final stretch!
Josh retweeted
Had lots of fun modelling different low poly objects for the Pixel Mill Game Jam #hodgepodge
Josh retweeted
Small Demo of the movement system for our project in the @NIScreen Pixel Mill Jam - still a bit finicky but good progress is being made!
Josh retweeted
Happy to say that my first freelance project is officially finished and is now playable on Itch.io! I am very happy with how this turned out. The game is playable via the link below if you're interested:
lnkd.in/eWV8JQCj
Josh retweeted
Don’t worry if your A level results are disappointing. I got a C and 2 Us and I’m currently holidaying on this boat.
Josh retweeted
We hired a new delivery guy to help with the Steam Deck launch, not sure he's going to work out.
Josh retweeted
GHUUFXDTGVXDFGHVCDDTGHUIKKBVCDSTYGHJHGGHHJBVGGFYFYGUBIH THIS IS THE BEST BIRTHDAY EVER!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Happy Birthday @SimuLiu! We hope you enjoy your birthday present.
Watch the brand-new teaser trailer for Marvel Studios’ #ShangChi and the Legend of the Ten Rings and experience it only in theaters September 3.
Shang-Chi and the Legend of the Ten Rings | Official Teaser
Marvel Studios’ Shang-Chi and the Legend of the Ten Rings is only in theaters September 3.
Josh retweeted
Gabriel Luna (@IamGabrielLuna) will play TOMMY in THE LAST OF US on HBO.


























