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Josh (@JoshCinnamonDev) profile picture

QA and Operations assistant @CinnamonRoblox | Solo dev behind The Paddock. Interested in game design

Northern Ireland
Joined December 2019
Photo by Josh (@JoshCinnamonDev)Photo by Josh (@JoshCinnamonDev)Photo by Josh (@JoshCinnamonDev)Photo by Josh (@JoshCinnamonDev)Photo by Josh (@JoshCinnamonDev)Photo by Josh (@JoshCinnamonDev)Photo by Josh (@JoshCinnamonDev)Photo by Josh (@JoshCinnamonDev)Photo by Josh (@JoshCinnamonDev)Photo by Josh (@JoshCinnamonDev)
From launches to milestones — what a year ✨ Millions of players. One global community. Cinnamon Software crossed 4B+ total plays on Roblox! LifeTogether 📱 - 2.8B+ plays since release - One of the most-played roleplay games on Roblox - 147K+ players online at peak BlockSpin 🔪 - 600M+ plays since release - 50K+ peak players online at once - One of our fastest-growing games ever Crookhaven 🤪 - Millions of plays shortly after launch - Thousands of players jumping in together - An exciting start with a growing community Rob a House 💰 - Tens of millions of plays - Fast-paced, replayable fun players keep coming back to Thank you for being part of the journey; more to come! Website: cinnamon.co.uk Community: roblox.com/communities/16007… #Roblox #RobloxCommunity #BuiltOnRoblox
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Current progress with #leveldesign work on #UE5. Added some more gameplay areas and cutscenes; planning to add game feel through sound, level streaming, and overall QoL changes through player feedback. youtu.be/LTpOgEgVNSU
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So spent the evening importing the AI behavior and patrol points into the VR project. @JoshuaIamnot got functional UI working with the controller pointers (ty bb), and @bigmervA's (<3) current map layout was added in for testing scale and overall enemy behavior. @Abhorrence_VR
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Showcasing a bit of progress for our horror game @Abhorrence_VR - Working with AI behavior, so far it shifts between drifting from point A to B, B to A, and teleporting to a random point. Hoping to test movement speeds to make it feel more realistic and run smoother.
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Just a quick demo showing the updates made for day two of @NIScreen Pixel Mill Jam; Got the environment models in, with functional UI and a point/health system. Pretty good work so far thank you to the team working on this one, time for the final stretch!
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Had lots of fun modelling different low poly objects for the Pixel Mill Game Jam #hodgepodge
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Small Demo of the movement system for our project in the @NIScreen Pixel Mill Jam - still a bit finicky but good progress is being made!
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Happy to say that my first freelance project is officially finished and is now playable on Itch.io! I am very happy with how this turned out. The game is playable via the link below if you're interested: lnkd.in/eWV8JQCj
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Don’t worry if your A level results are disappointing. I got a C and 2 Us and I’m currently holidaying on this boat.
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We hired a new delivery guy to help with the Steam Deck launch, not sure he's going to work out.
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Cristiano Ronaldo here back at Old Trafford. Manchester United have their number 7. 🔴🏟 #CR7 #MUFC
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One of my favorite anecdotes about what game development really is.
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Josh retweeted
Playing video games is self-care
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GHUUFXDTGVXDFGHVCDDTGHUIKKBVCDSTYGHJHGGHHJBVGGFYFYGUBIH THIS IS THE BEST BIRTHDAY EVER!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Happy Birthday @SimuLiu! We hope you enjoy your birthday present. Watch the brand-new teaser trailer for Marvel Studios’ #ShangChi and the Legend of the Ten Rings and experience it only in theaters September 3.
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Gabriel Luna (@IamGabrielLuna) will play TOMMY in THE LAST OF US on HBO.
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GOAL! Burnley 0-1 #mufc (Pogba)
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Best of luck to everyone who got their grades today!
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