UE6
Joined December 2022
#UEFN The slider widget now exposes the OnHighlight and OnUnhighlight events!
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Lenka  retweeted
Safe Zone makes sure your UI fits properly on different screens so nothing gets cut off.
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#UEFN VerseVM Toggle is released
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#UEFN SafeZone are now exposed!
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#UEFN SG World UI performance was fixed! From 2FPS to 110FPS with the same setup.
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#UEFN Leak, incoming Switch Brand controls
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Lenka  retweeted
Mining Simulator 3 - Early Access Tomorrow, 12:00 PM ET
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#UEFN Leak: Epic has been working on adding support for Scene Graph in Level Sequences. You will be able to call entity and component functions directly in the timeline, like creative devices gameplay events.
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Lenka  retweeted
Replying to @JaireWho
@JaireWho just made me aware this awesome feature now works inside the editor meaning you can now preview what your UI is going to look like without launching a session! Super quick demo for you, hope it's helpful!
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Lenka  retweeted
Today's update 42.10 brings move + interact input actions to verse!
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#UEFN Verse Fields in material editor coming soon
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#UEFN Grab-itron at home or something, doesn't work with SG Physics yet...
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#UEFN UMG In World UI! Thanks @NoahUEFN
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#UEFN Leak, Verse Fields in Niagara! 👀
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#UEFN Leak, incoming Mesh Part Editor. This would release alongside SceneGraph's `Chaos Static Mesh Simulation` in Q3
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Idk why this platform compress everything to 100p
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#UEFN Leak, better look at SGUI!
#UEFN Leak, very very early look at SceneGraph UI
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#UEFN Leak, very very early look at SceneGraph UI
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