I have to say, since @yosp left world wide studios (playstation studios) the originality/uniqueness and what made playstation exciting and appeal to me has not quite been there since. he was the heartbeat and soul of the brand i think now in heinsight. @longislandviper
the ps3 era and vita era were absolute killer! so much original awesomeness. it really cemented my fandom as I felt the playstation brand was doing something way more different and daring to the competition.
i can't even begin to explain the memories with LBP1, LBP2, Heavy Rain, uncharted, Journey... just to name a few. and then the bragging rights for killzone 2, UC2, Gran turismo... & STARHAWK!! (best online game ever) @yosp
Christopher P.K.M retweeted
Every developer's journey: start with passion, detour through imposter syndrome, end up at the crossroads of caffeine addiction and existential dread. Don't forget the endless reruns of 'why isn't this working?' and 'oh, it was a bug'.
I just completed "Mirage Maintenance" - Day 9 - Advent of Code 2023 adventofcode.com/2023/day/9 #AdventOfCode
I just completed "Camel Cards" - Day 7 - Advent of Code 2023 adventofcode.com/2023/day/7 #AdventOfCode
I just completed "Scratchcards" - Day 4 - Advent of Code 2023 adventofcode.com/2023/day/4 #AdventOfCode
I just completed "Gear Ratios" - Day 3 - Advent of Code 2023 adventofcode.com/2023/day/3 #AdventOfCode
I just completed "Cube Conundrum" - Day 2 - Advent of Code 2023 adventofcode.com/2023/day/2 #AdventOfCode
the game awards host's jokes right now... is it possible to die of cringe? every joke i'm like...
#TheGameAwards
I just completed "Trebuchet?!" - Day 1 - Advent of Code 2023 adventofcode.com/2023/day/1 #AdventOfCode
Christopher P.K.M retweeted
Obviously have very fond memories of this!
LittleBigPlanet 2 released on January 18th 2011 beginning the 'Platform for Games' era with Sackboy meeting Da Vinci and The Alliance. #SackboyMonth
foundation series 2 key thoughts thus far:
- the gaal/salvor/harri story thread has drifted thrustratingly so far from the original books into far- fetched ridiculousness that often makes your roll your eyes in frustration everytime you have to watch it 😑
- the rest is great
Medium article I wrote in 2019 on thoughts/ideas to better read and understand others code: Software Re-Engineering? Different To Reverse-Engineering by goof_ball link.medium.com/0VhLLIfyPub
Replying to @AmiNakajima
@AmiNakajima found this photo from eurogamer, i guess it's you! i thought you were a model promoting the game aha. for the record i did buy a vita/wipeout at launch and it was a verrrry solid game/hand-held experience.
Christopher P.K.M retweeted
We support #StarWarsEclipse and @Quantic_Dream
These are wonderful people who do their job with love. And it's very unpleasant to see how some groups on Twitter are now trying to "cancel" the studio.
#quanticdreamforeverinourhearts #NoBlackoutStarWarsEclipse
Dreams could essentially be the next playstation home if it had features for large amounts of users to gather in lobbies/spaces online, then jump into user created spaces/games. @mediamolecule @Johnee_B
@yosp I think Media Molecule would be the team able to develop some sort of Dreams like virtual environment which integrates with the ps5 UI. or maybe take Dreams and make a version of that, which becomes like a sandbox for all ps users to meet in and create user gen content










