I finally fixed and finished almost everything including touchscreen controls!
Now there's NATIVE BPRE for WinARM32 ported by me!
Available now on my fork:
github.com/Max-RM/BPRE_WinAR…
github.com/Max-RM/BPRE_WinAR…
Go cry Anti-AI neo-ludditos.
That's what we can do with AI.
Решил попробовать REA на своей собственной C++ проге, не давая ему исходников и PDB. Только OpenCode DeepSeek v4.1, IDA PRO MCP + REA.
t.me/TNT_ENTERTAINMENT_inc_c…
В результате он смог восстановить .cpp из exe и результат оказался рабочим, хоть ИИ и немного ошибся в плане GUI.
Bad Piggies Rebooted was successfuly ported to Windows ARM desktop.
(Touchscreen management still wasn't fixed).
Max_RM retweeted
I added Frogports to my Bedrock Create Mod port! 🐸
fr tho these r the best blocks in create im so excited to have these
Вот это хорошо конечно, но теперь вайбкодерам придётся декомпилировать и портировать ещё тонну софта с Windows x64 на ReactOS/LiberNT OS RiscV)))
A little modified Toolbox app to select needed version of cloned MCBE to start. Previously there were no such feature.
It's very useful when I need to start cloned MCBE with or without bytepatch mod, like EPPL.
t.me/TNT_ENTERTAINMENT_inc/1…
/
4pda.to/forum/index.php?show…
Пусть @grok вон возьмёт и ДНК человека зареверсит. А то с хрена ли оно столько миллионов лет Closed Source
The end of software secrecy is almost upon us. The death of closed source, and the final triumph of open source.
I should have realized this a few months ago when I successfully decompiled the game of Firefighter from an ancient DOS shareware binary. My robot friend was able to tell it had been written in Borland Pascal from looking at the data layout; it gave me back very readable Pascal code with sensibly chosen function and variable names. I transpiled it to Rust and now ship it as part of my heritage games collection.
The thing is, I thought of this as a fun stunt but didn't have any confidence that the technique would scale up to large, real programs. I have since learned that people are now doing this sort of thing with entire AAA games, which are among the most complex software artifacts ever to be shipped as a binary. If they can be decompiled, anything can be.
This has implications. Massive implications. We need to think about what the world is like when, in general, there is no longer a secrecy moat around almost any software at all.
1/2
The most unbelievable technology created by Deltaxur for MCBE, which was supposed to be impossible has finally been released!
github.com/deltaxur/Win32Cra…
Win32Craft is not an emulator but a API wrapper to modify MCBE UWP versions and launch them on WINE and Win 7-8.1.
@SPAWNRYS_dev Привет.
Смотри чё один человек вычудил.
Всё же охиренно, что ИИ технологии попали в руки обычных людей.
The whole install, start to finish, in one take: youtu.be/i3sSkU9Lck8
It took 35 minutes on mine with the bootloader already unlocked. I sped up the boring parts as always🤭
In case you (somehow) missed it: you can run Windows 11 on your Galaxy S9+!
Replying to @NTDEV_
The whole install, start to finish, in one take: youtu.be/i3sSkU9Lck8
It took 35 minutes on mine with the bootloader already unlocked. I sped up the boring parts as always🤭
An experiment to recreate the MCPE generator for use in the Amulet Map Editor as a Third-party plugin to generate a landscape that has not yet been created outside the game.
youtu.be/hosekLbrF_U
Max_RM retweeted
I added pondering to my port of create on Bedrock!
(this is a mod not an addon!)
#minecraft #bedrock #mcbe #createmod
0.6.1 ARM64 was published.
Orig version:
t.me/MPMC_MCBE_UWP/1163?sing…
Cloned version (don't need to remove the main version to install):
t.me/MPMC_MCBE_UWP/1164?sing…
Modified messy sources with ARM64 target support: t.me/MPMC_MCBE_UWP/1165
Tested on POCO x6 PRO, CPU Dimensity 8300-Ultra
@SPAWNRYS_dev Привет. Смотри прикол.
Версия которая никогда не должна была быть запущена на процессорах без поддержки ARM32 отлично работает.




























