Extensions to make MonoGame more awesome MonoGame Extended is community developed project and not part of The MonoGame Foundation

Joined July 2025
MonogameExtended retweeted
The MonoGame team is pleased to announce the LAST preview release: v3.8.5-preview.7! Grab it from: nuget.org/packages?q=MonoGam… Read this guide if you want to tryout this preview release: docs.monogame.net/articles/g… #indiegamedev #gamedev #gamedevelopment #indie
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MonogameExtended retweeted
This Wednesday is our 22nd "Open Hours" AMA! When: Wednesday 15th of July, @ 12:00 EDT, 17:00 UTC+1/BST, 18:00 CEST Exciting info here: monogame.net/blog/2026-07-13… Watch on: FB: facebook.com/monogamecommuni… TW: twitch.tv/monogame YT: youtube.com/@MonoGame/stream… #indiegamedev #gamedev
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MonogameExtended retweeted
Our weekly CodeTime! w/Tom Spilman is happening TODAY! Tom will be working on our game demo, Ascent When: FRIDAYS @ 15:00 EDT, 20:00 UTC+1/BST, 21:00 CEST Watch him on: FB: facebook.com/monogamecommuni… Tw: twitch.tv/monogame YT: youtube.com/@MonoGame/stream…
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MonogameExtended retweeted
Gum 2026 is out including: * Sokol.NET runtime support * Apos.Shapes + GumBatch fixes * DialogBox Control * ToolTip Support * Sticky Header in ScrollViews and more: github.com/vchelaru/Gum/rele… #indiedev #gumui #monogame #gamedev #OpenSource
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MonoGame.Extended 6.0.0 is here. This release overhauls some of the library’s oldest and most-used systems, with new 2D geometry, rewritten collision and tilemap systems, and ECS upgrades Read more at monogameextended.net/blog/ve… #MonoGame #BuiltWithMonoGame #dotnet @MonoGameTeam
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MonogameExtended retweeted
If you missed our MonoGame Spotlight recently, we mentioned quite a few Libraries and Tools (we'll cover engine in a future Spotlight) to help streamline your game develop: Watch that segment here: youtube.com/watch?v=nLqR4W4T…
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Huge shout out to @ansimuz for the Sunny Land demo assets on @itchio at ansimuz.itch.io/sunny-land-p… The completed tilemap from the demo in the asset packs help me to focus on the implementation with an existing project. It was used for the new samples
MonoGame.Extended 6.0.0-preview.1 is now available. This preview introduces a new tilemap system with support for Tiled, LDtk, and Ogmo Editor through a single unified API. monogameextended.net/blog/ve… #MonoGame #BuiltWithMonoGame @MonoGameTeam @TiledApp @deepnightfr #Ogmo
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Are you using MonoGame.Extended to make a game with #MonoGame? Share below, Id love to see the project you’re working on @MonoGameTeam #BuiltWithMonoGame #GameDev #IndieGameDev
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MonoGame.Extended 6.0.0-preview.1 is now available. This preview introduces a new tilemap system with support for Tiled, LDtk, and Ogmo Editor through a single unified API. monogameextended.net/blog/ve… #MonoGame #BuiltWithMonoGame @MonoGameTeam @TiledApp @deepnightfr #Ogmo
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MonoGame.Extended 5.4.0 is now live. This release focuses on performance, stability, and backlog reduction, cutting open issues from ~75 to 17 and preparing for the upcoming tilemap overhaul. Details: monogameextended.net/blog/ve… #MonoGame #BuiltWithMonoGame #GameDev @MonoGameTeam
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Just released the first version of Zephyr, a free sprite packer and editor. I'm actively looking for feedback, so please let me know what you think and please share this post. Available on itch.io: aristurtledev.itch.io/zephyr #indiedev #gamedev @MonoGameTeam
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Hi everyone, It's been a couple of months since my last update, and I wanted to take some time to catch you up on what's been happening with MonoGame.Extended and where things are headed. monogameextended.net/blog/up… #MonoGame #BuiltWithMonoGame #GameDev @MonoGameTeam
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MonogameExtended retweeted
Gum November 2025 brings animation improvements, "V3" visuals reducing code needed for code-only styling, reorganized docs, and dozens of bug fixes More info here: github.com/vchelaru/Gum/rele… (edited)Sunday, November 30, 2025 11:56 AM #indiedev #gumui #monogame #gamedev #OpenSource
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Version 5.3.1 Released This is a maintenance release to address issues with the Bitmap Font (BMFont) file loading and rendering that have been discovered. Blog Post: monogameextended.net/blog/ve… @MonoGameTeam #monogame #gameDev #builtWithMonoGame
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Hi everyone, I'm excited to announce the release of MonoGame Extended version 5.1.1, which officially launches Ember, the particle effect editor for MonoGame Extended! Read more about it here in the blog post monogameextended.net/blog/ve… @MonoGameTeam #monogame #gamedev
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Version 5.1.0 Released This update was to make some adjustments in the recently updated particle system from 5.0.0 to enhance and add new functionality to it as well as make the vortex an actual vortex Blog Post: monogameextended.net/blog/ve… @MonoGameTeam #monogame #gamedev
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