Official handle for the NetHack Learning Environment (https://xitter.cf/t.co/vgI9FU0vn3)

Mazes of Menace
Joined April 2021
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The NetHack Learning Environment retweeted
Impressive. Luckily we can turn @NetHack_LE / balrogai.com into an ASI benchmark in an instant. The human world record is 61 consecutive NetHack ascensions (reddit.com/r/nethack/comment…). Also curious to see if Astra can ascend in all roles (nethackwiki.com/wiki/Z-score).
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The NetHack Learning Environment retweeted
Latest release of @NetHack_LE (v1.3.0) is now available and includes rendering the dungeon with tiles for all you convoluted people out there, seeding options for getting past the pesky full moon issue and more. Thanks to all the contributors! ⚔️
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Latest release of @NetHack_LE (v1.3.0) is now available and includes rendering the dungeon with tiles for all you convoluted people out there, seeding options for getting past the pesky full moon issue and more. Thanks to all the contributors! ⚔️
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Excuse me?
So uh why is almost all of game dev done with C++ and not C?
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Replying to @Ishmokin
This is an excellent idea.
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The NetHack Learning Environment retweeted
💯 Who knew that the International Math Olympiad (IMO) is much easier than @NetHack_LE for AI.
Replying to @apples_jimmy
Meanwhile, another wall - @NetHack_LE - is still standing firm and tall.
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1 43.6 Grok-4-Wiz-AI-Cha died in The Dungeons of Doom on level 1. Killed by a housecat.
LLMs acing math olympiads? Cute. But BALROG is where agents fight dragons (and actual Balrogs)🐉😈 And today, Grok-4 (@grok) takes the gold 🥇 Welcome to the podium, champion!
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The NetHack Learning Environment retweeted
Happy "@NetHack_LE is still completely unsolved" day for those of you who are celebrating it. We released The NetHack Learning Environment (arxiv.org/abs/2006.13760) on this day five years ago. Current frontier models achieve only ~1.7% progression (see balrogai.com). For a recent blog post on what makes it so hard for AI, check out @HenaffMikael's analysis: mikaelhenaff.substack.com/p/…
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The NetHack Learning Environment retweeted
A couple bits of news: 1. Happy to share my first (human) NetHack ascension-next step is RL agents :) 2. I wrote a post discussing some @NetHack_LE challenges & how they map to open problems in RL & agentic AI. Still the best RL benchmark imo. mikaelhenaff.substack.com/p/…
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NetHack-LE accepts your allegiance.
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The NetHack Learning Environment retweeted
Happy to announce the latest release of @NetHack_LE (version 1.2.0). You can now use the seed function to make the dungeon layout reproducible across training episodes. The in-level interaction and combat is still randomly determined and doesn't impact lower level layouts.
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