This was fun.
WARDOGS Devs reflect on Season 2's Launch.
- Progression Speed
- Data vs Perception
- Open Discussion on IR
New format for extra context between vlogs.
Let us know what you think!
Listen Here: youtu.be/6Lm_a6BUHg0
Peter Harries retweeted
Obviously since the drop of season 2 there has been varied opinions on changes, while @WARDOGS is built for all types of players it makes it equally difficult to balance for that.
The VLOG next week will hopefully address most of these concerns as we move into our early season 3.
Peter Harries retweeted
New VLOG next week as there's SO much to discuss.
This weekend we're also trialing a new long form podcast format where design get more freedom to go over the wipe, the progression changes, season 2 launch and the raw, honest context behind the scenes.
Hope you enjoy :)
Peter Harries retweeted
WE ARE HIRING PLAYERS - QA TESTERS
Want to break into the games industry?
We noticed that our community testers were on average reporting higher quality more specific bugs than our outsourced QA teams.
We have for years required applicants for all roles submit their Steam recently played when applying to @BULKHEAD, contraversial 'apparently'... but we just want people who give a shit about what they do.. call it passion, call it drive, call it obsession.. whatever you want..
The games industry has been pretty weak for the last 6 or 7 years, but it's getting good again.. If you're interested in working in an industry where you get to make something that people play, be part of a team, and work on something you care about, apply for this.
It's an entry level role, you must be in the UK, and it's hard work.. But if you want a way in? Here's an opportunity, we don't care if you're experienced or not.. just that you care.
Please retweet and help get this in front of someone who might make a life changing decision and join a pretty cool industry as it turns a corner again.
careers.bulkhead.com/jobs/85…
We're holding our hands up and we got a few things wrong.
We are pushing a backend update:
▫️Removing Blue Cash & XP Bonus
▫️Driver Progression Fixes
▫️Fixing Driver Exploit Preventing lots of players from accessing tanks too early
▫️Coming Soon: Limited Mode Servers (No Power Weapons & Vehicles)
Full details in the video here:
Thousands of clips. #WARDOGS100K is over.
Choosing the top 100 was hard.
99 take home $100,000 in-game cash.
One takes home $100,000 in real cash.
Every winning moment in one reel. Thank you all.
youtu.be/HDUrnzNmMBU
Peter Harries retweeted
This is a great example of a developer-to-community video: explain what's going on, what is coming up, and the reasoning behind decisions, concisely, without betaing yourself like so many developers seem to be doing lately.
xitter.cf/WARDOGS/status/2108588…
Peter Harries retweeted
It'll be back Season 2, we just agree with the sentiment and the player behaviour and data supports the shift in playing style to be too consistent and repetetive.
We're learning here too, but we've reacted on this one because we think it was worth it.
📢 PSA: We have made 2 key balance changes.
Within the next 12 hours, the IR Rangefinders will be disabled in the vendor until Season 02, where they will require batteries to use. In this instance, we agree with player sentiment and they cross the line into being too overpowered.
The CWIS also now destroys the havoc in around 6 seconds as opposed to 12. We acknowledge we overcorrected this in the previous patch and have hotfixed the issue this morning. No new client download required.
Some top wardoggin
3 weeks in. The #WARDOGS100K clips have been insane.
There's still some time to enter.
Funny, epic, tactical, chaotic. We want to see it all.
Submit yours at wardogs100k.com.
Peter Harries retweeted
📢 PSA: We have made 2 key balance changes.
Within the next 12 hours, the IR Rangefinders will be disabled in the vendor until Season 02, where they will require batteries to use. In this instance, we agree with player sentiment and they cross the line into being too overpowered.
The CWIS also now destroys the havoc in around 6 seconds as opposed to 12. We acknowledge we overcorrected this in the previous patch and have hotfixed the issue this morning. No new client download required.
Amazing, thank you everyone who picked it up!
3 MILLION COPIES SOLD.
We can't thank you all enough for the support.
We're knuckled down and working on Season 02 and beyond.
More information dropping next week.
store.steampowered.com/news/…




















