This profile is mostly about the #MSX, but also some other #Z80 cousins (#SMS, #zxspectrum, #ColecoVision, SG-1000), Pixel Art and chiptunes. #pixelart, #8bit

Joined August 2019
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SD-Snatcher retweeted
Retro Computer Image Library (RECOIL) 7.0.0 released! View and convert 567 graphics formats from 8-bit and 16-bit computers on Android, Windows, macOS, Linux. Get apps and plugins for Windows Explorer, macOS Finder (now compatible with the newest macOS), Nautilus, XnView, ImageMagick, Imagine, Paint .NET, GIMP (now GIMP 3). Thanks @SnatcherAlpha for new Amstrad CPC formats and macOS testing! recoil.sourceforge.net
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🎮 Fix-It Felix Jr. Para MSX2. Port del arcade de la película rompe Ralph. Basado en la versión de Mega Drive de 2014, mantiene sus gráficos y físicas exactas (Ralph, ladrillos, patos y tartas). Descárgalo gratis aquí:👇 abyssmsx.com/download/fixitf… #MSX #RetroGaming #WreckItRalph
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Replying to @NAITOTokihiro
XeGrader is still great. And I'm still waiting for a digital release. 🙂
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Replying to @nishikazuhiko
An MSX3 like this would have been awesome. Specially if released when originally planned: 1987 (according to the MSX-Magazine back then) But the MSX2+ was a way too underpowered compromise. It should have had the minimum specs of 128KB of mainRAM, DOS2 and a 7.14MHz Z80.
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The Amiga didn't last more than 2 years than the MSX, killing Commodore with it. For the same reason that wiped all other (more powerful computers) of the same era: xitter.cf/SnatcherAlpha/status/2…
Replying to @nishikazuhiko
The main reason was the rise of Windows3/95+cheap western PCs made in Taiwan/South Korea. If you think about it, the FM-Towns and X68000 didn't last much longer. And even the then-ubiquitous NEC PC-9801 died in 1995, only two years after the MSX. The PC-9821 was a hybrid winPC.
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Replying to @nishikazuhiko
The main reason was the rise of Windows3/95+cheap western PCs made in Taiwan/South Korea. If you think about it, the FM-Towns and X68000 didn't last much longer. And even the then-ubiquitous NEC PC-9801 died in 1995, only two years after the MSX. The PC-9821 was a hybrid winPC.
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久しぶりにMML書きました!!! 現在開発中の【MECHANICAL BRAIN ReHash Re:?(MSXturboR/イベント版)】に実装され【MSXフリマ in DEVCON11】(小田原)にて体験できます!!! 詳細は大慌てで整え中ですが、新田も【MSXフリマ in DEVCON11】出展します~!!! #MGSDRV #M3disp #MSX
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SD-Snatcher retweeted
🎵 まもるクンは呪われてしまった! - YO-KAI Disco MSX-MUSIC / MuSICA / blueMSX THE名曲。 どうやってもメモリに収まらなかったので3ファイルに分けて打ち込んでつなぎ合わせました。なんたるチート行為。 後半もう少し煮詰めていきたいけどひとまず。いいなあ…ほんと楽しい曲です。 #MSX
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今日BEEP様にお邪魔したら流れていた店内BGM。 MSXが鳴っている風でとのオーダーをいただき制作した曲。 そして生まれたのはMSX実機でそのまま演奏出来る曲となっています。 xitter.cf/TadahiroNitta/status/1…
新しくなったBEEPさんに初めてお邪魔しましたー! 私が制作した店内BGMがちょうど流れていて!お役に立ててるのだな〜と。安心いたしました次第でございます😆🙏🙇🏻
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• The file selector lists only .SCR files • Reads raw .SCR files with a separate palette file (.PAL) or an embedded palette. PKS compressed images are still supported. • All scan ranges are now supported in modes 0 to 2: underscan, standard and overscan 🧵2/2
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Dual Picture Viewer (dPV) is a .SCR image viewer for the Amstrad CPC. I've just released a loader/patcher that upgrades v0.5d to (unnoficial) v0.5e, with M4 interface (SDcard support) and many other enhancements. frs.badcoffee.info/CPC/index… #CPC #Amstrad 🧵1/2
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SD-Snatcher retweeted
El 3 de octubre daré una charla irrepetible con Toshinari Oka, programador del Metal Gear 2. Destriparemos el código del juego: os contaré cosas que he descubierto tras desensamblarlo y Oka-san nos dará el contexto real de la época. Se agradece retweet symposium.uoc.edu/148424/pro…
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ホーギーヒュー特装版のMSXアレンジアルバムに携わってくださった新田さんとお会いできて感激。ガラス越しにサウンドメンバー勢揃い! ブースでは、こんなポスカもお配りしてます。
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Replying to @yuzokoshiro
Thank you! This reminded me of this awesome arrangement, made by K.Morita in the early 90s, of one of the Sorcerian songs for the MSX: m3.ym2413.com/?open=https://…
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Replying to @n_i15
Poor SCREEN10, was left out. 😉
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SD-Snatcher retweeted
En el Metal Gear 2, cuando un soldado escucha un ruido se desplaza hasta el origen del sonido para investigar. Pero analizando el código desensamblado he descubierto que no se pueden mover hacia arriba debido a un fallo. #MetalGear #MSX
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Replying to @Harumakkin
Isn't this the same as the Quick Disks that existed for the MSX? msx.org/wiki/Category:Quick_…
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Replying to @yuzokoshiro
And the first one is an MSX2. :)
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#MSXNDP MD 武者アレスタより Fullmetal Fighter
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