Explore and Troubleshoot your WebGL scenes easily.

Joined April 2017
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SpectorJS retweeted
Introducing the double-barreled shotgun in Out 4 Blood. Play now in browser directly from @itchio : cesharpe.itch.io/o4b #gamedev #indiedev
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SpectorJS retweeted
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Meet Sébastien Vandenberghe: @babylonjs Core Contributor, @SpectorJS Creator, #WebGL Enthusiast, and #WebXR category expert in #js13k 2025! js13kgames.com/2025/experts#… #gamedev #gamedevjs #BabylonJS #SpectorJS #glTF #WebGPU #3D #core #contributor #creator #enthusiast
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SpectorJS retweeted
New demo! Using GPU to compute bounding boxes! (use the switch button to switch between CPU and GPU) WebGL2 demo (using transform feedback): playground.babylonjs.com/#QP… WebGPU demo (Using compute shaders): playground.babylonjs.com/#QP… #webdev #gamedev #indiedev #3D #WebGL #webgpu
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Bent Normals for Signed Distance Field shadertoy.com/view/dtsfzS
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SpectorJS retweeted
Alright, I wanted to share with the world that we have pushed the first version of our NodeGeometry for #babylonjs. I keep adding new nodes because it is so fun. Wanna play with procedural geometry with node based UI? Learn more here: doc.babylonjs.com/features/f…
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