
@WAWWS_official co-author. Freelance editor with a knack for #videogames, #astronautics, #boardgames, #art, #cyberpunk. Wrote for @redbull, PlayMedia Comp.
Sicilia, Italia
Joined February 2013
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- Following598
- Followers264
- Likes59.9K
Marco Tinè retweeted
youtu.be/hyORPuz5WwE
超連射68kメガドライブ版完成
全ステージ通しプレイ(ズル)
いやー、、、一応遊べる程度には出来上がってヨカッタ
移植しててすごく楽しかった
積年の、、、メガドライブ版
今万感の思いを胸に
おめでとう!
ありがとう!!
Marco Tinè retweeted
One of the finest cinematic sequences on the #C64 just dropped - This is simply magnificent! A standout section in the demo "Breadbin of Horror" csdb.dk/release/?id=265512
Marco Tinè retweeted
The Wayward Realms
- Elder Scrolls II: Daggerfall spiritual successor
- proprietary engine
- action-based skill growth
- 8 playable races
- virtual GM rewrites quests based on player actions
- 500,000 square kilometer open world
- "ready when it's ready"
Daggerfall masterminds Ted Peterson and Julian LeFay spearheaded this ambitious project that aims to pioneer a new subgenre they’ve dubbed the “Grand RPG”.
Marco Tinè retweeted
ファミコンの名作を3Dボクセル化するエミュレーター『3dSen PC』が、バージョン2.0に大型アップデート!!
今回新たに追加された「Retina」は、従来のようにドットをそのまま立方体として表現するのではなく、ボクセルの境界を越えて滑らかな曲面を描くことで、立体表現するシステム。
この他にも、反射や陰影、ピクセルシャドウなどの表示調整機能を追加。
更に入力遅延を軽減するRun Aheadも標準で有効になり、メニューの刷新やゲームパッド操作への対応など、使い勝手も大幅に向上している。
しかも、Windows版は64bit化され、MacではApple Siliconにネイティブ対応している上に、以前Steamで買った方は無償でアップデートが可能というのがサイコー。
store.steampowered.com/app/1…
ファミコンゲームを、今風の3Dのボクセルなゲームに変換するというエミュレーターは、正に唯一無二だぞ!!
Marco Tinè retweeted
Today is Halloween. Kudelka Day has come again. I have a good feeling that we will be able to deliver various good news next year. Please wait with anticipation. ☺️
Marco Tinè retweeted
Castlevania Symphony of the Night Ultimate (PS1 edition)
Saturn items, extra stages, new Boss Maria/Richter with saturn visuals, gameplay adjustments are finally Playable on PS1.
PSP revised dub and Maria is also playable.
Sound Test Added.
youtube.com/watch?v=HN2__d9g…
Marco Tinè retweeted
A day early, but in honor of Fallout 2's anniverary, here's how we used to do area designs for the old isometric games - in this case, New Reno.
Maps were hand-drawn (had to use that Architecture minor for something).
And thanks to Scott Everts for actually making these maps playable. : )
chrisavellone.medium.com/fal…
Artworks by 40 manga artists for the Meiji Milk Chocolate 100th Anniversary Exhibition.
feat. Mitsuru Adachi, Tsukasa Hojo, Ai Yazawa, Tsukasa Abe, Mizuho Kusanagi, Keisuke Itagaki, Minako Narita, Reiko Shimizu...
>> meiji.co.jp/products/brand/m…
Marco Tinè retweeted
Mesektet is finished; it has turned out incredible, and I think you’ll be hearing more about it soon. It is now in a final phase where it doesn't depend so much on me. You know, proofreading, testing, and a few other refinements... Stay tuned!
Marco Tinè retweeted
Revive las aventuras de Indiana Jones en el templo maldito en clave point &click con puzles y ese tipo de líos en los que solo el Dr. Jones puede meterse.
En inglés, italiano, alemán, español y francés.
Descarga: bbgames-it.itch.io/indiana-j…
Marco Tinè retweeted
19 years ago, an ambitious dream to bring an iconic book series into the world of video games came to life with the release of The Witcher.
It was the start of an unforgettable path, which wouldn't have been possible without our friends at @bioware.
From lending us their Aurora Engine and sharing their knowledge, to giving us a spot at their booth at E3, their support helped turn our vision into Geralt’s first interactive adventure.
Thank you to everyone who has walked the Path with us from the very beginning.
Happy 19th anniversary, witchers! ⚔️ 🐺
Marco Tinè retweeted
What’s this? Oh nothing just OLD SKIES ON THE FRONT PAGE OF WIKIPEDIA.
Totally chill about this. Anyway, if Wikipedia like my game maybe you will too? store.steampowered.com/app/1…
Marco Tinè retweeted
You can read 'Civilization: The Oral History' by Matt Patches & Josh Broadwell here: polygon.com/civilization-gam…
Marco Tinè retweeted
È venuto a mancare Kimiharu Nakamura, pianista e scrittore dei testi della formazione storica dei Crystal King. Nato nel 1952, lo scorso 30 maggio aveva compiuto 74 anni. In particolare è stato lui l'autore del testo di "Ai wo torimodose!!", la sigla d'apertura di #HokutoNoKen
Marco Tinè retweeted
村上龍氏 ご逝去のお知らせ
作家の村上龍氏が2026年10月17日に 自宅で逝去されました 享年74歳
ここに謹んで哀悼の意を表し ご報告申し上げます
葬儀におきましては 家族葬として執り行われました
『限りなく透明に近いブルー』に始まり 常に若い世代に向けて衝撃的な作品を発表し続けた村上龍氏の早すぎる逝去の報せを受け 深い悲しみに堪えません
時代のトップランナーとして疾走した同氏の安らかな眠りをお祈り申し上げます
有限会社村上龍事務所
株式会社幻冬舎編集本部
Marco Tinè retweeted
A more user-friendly gameplay experience for "Ultima 4," drawing heavily on the Sega Master System port of the game for inspiration.
Marco Tinè retweeted
When passion meets skill!
The C64 is 44 years old, yet it still has one of the most dedicated and skilled user bases, even decades later.
It never ceases to amaze me what they get out of that machine. Jack Tramiel would be smiling if he saw this.
Marco Tinè retweeted
オープンソースのPS2 BIOSが登場!!
今回リリースされたのは、ソニー純正BIOSのコードを使用せず、独自に再現したエミュレーター向けの代替BIOS。
開発が始まったばかりのため、まだ動作しないタイトルも存在するが、エミュレーターを動かす際に、実機からBIOSを吸い出す必要がなくなるのは大きい。
github.com/TamaribaEmu/OpenP…
だが本件は、エミュレーターの開発において大きな一歩である事は間違いないぞッッ!!
Marco Tinè retweeted
Silent Hill (PS1) added to the library: explore Old Silent Hill areas: school, hospital and Otherworld in the browser with in-game fog, flashlight and moving parts. 3D models of Harry, Cybil, monsters and bosses with animations, weapons. #ps1 #retrogames #silenthill #psx








































