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I'm taking commisions over on checkpoint.cc/tge.
- Got a file format you want cracked?
- Unpack/repack archives?
- Import/export models?
- Import/export animations?
- Other programming/reverse engineering job?
Send me a message and maybe we can arrange something.
TGE retweeted
New video!
Learn to edit vectorized images in P5R using Blender. PLGs are often used for larger UI elements that cover more of the screen instead of pixel-based images, which can become blurry at high resolutions.
TGE retweeted
My friend Wiseguy's been working in secret for a year on a tool to make PC ports of N64 games without complete decompilations. The result doesn't include assets and only requires a ROM to play.
He's managed to run games like Banjo-Kazooie, Rocket Robot and even Superman 64.
TGE retweeted
Last Wednesday we were told that Gameloft will be closing the studio in Budapest. Since then I've been looking through job postings, however if one of my mutuals works in the industry and has an opening, please hit me up. If not, all I ask is that you share this tweet around.
There's evidence that a booster dose reduces a person's likelihood of being infected with SARS-CoV-2.
That's super like Mario, but less likely doesn't mean impossible.
In general, boosters reduce symptom severity and duration, and reduce transmission: hub.jhu.edu/2022/01/11/covid…
Let's Get Boosted
From preventing COVID-19 altogether to lessening symptoms and transmission with breakthrough infections, there are several important reasons to get an mRNA booster ASAP
TGE retweeted
Seriously this man deserves maximum props. His work on the cyke model produced straight up the best looking 3D rendition of the character.
Can't get over how good my Cyclops model came out, shoutouts to the homie @tabs_mvc for being a real one!
Many more to come!
TGE retweeted
Thank you everyone for your patience, I'm happy to announce that the UMVC3 Model Importer for 3DS Max is ready for public release!!
I've included the link to the main guide which includes a link to the Github page.
Please read this entire thread also.
docs.google.com/document/d/e…
TGE retweeted
palette swap v.5 is out.
it's the big one.
HUGE thanks to @Fewtch22, @LeanBuscaglia and @TGEnigma for their work with model importer stuff.
download at:
gamebanana.com/mods/50125
or
drive.google.com/file/d/1y40…
TGE retweeted
1st update about the Importer is the work @TGEnigma has done
He has put in 800+ hrs while in school + work on just 3DSMax alone
I linked his paypal if you wish to support, thank him for his work + let him know we wish to do more in the future.
tinyurl.com/ysb769bj
#UMVC3MOD
Ultimate Marvel vs. Capcom 3's crazy modding community is about to get even crazier with its biggest limitation seemingly solved #UMVC3 eventhubs.com/news/2022/jan/…
TGE retweeted
Near the launch of SLOBS, @streamlabs reached out to us about using the OBS name. We kindly asked them not to. They did so anyway and followed up by filing a trademark
We’ve tried to sort this out in private and they have been uncooperative at every turn
teapawt.org/StuV2/status/146071077…




































