Tahvo (@TahvoVR) header
Tahvo (@TahvoVR) profile picture

Exploring Virtual Worlds | Business: [email protected]

Joined December 2020
Photo by Tahvo (@TahvoVR)Photo by Tahvo (@TahvoVR)Photo by Tahvo (@TahvoVR)Photo by Tahvo (@TahvoVR)Photo by Tahvo (@TahvoVR)Photo by Tahvo (@TahvoVR)Photo by Tahvo (@TahvoVR)Photo by Tahvo (@TahvoVR)Photo by Tahvo (@TahvoVR)Photo by Tahvo (@TahvoVR)
Tahvo retweeted
Hey so if you're going to make a plugin to connect Twitch to VRC, don't be this person. Crystal Relay allows Twitch chat to control your avatar via channel points, subs, bits, etc. (Including changing to a different avatar on your account) The plugin, however, has a backdoor for the developer, Screminpal, to have master controls over your avatar whenever they want and, from my personal experience, they will just do it without asking for your consent. You cannot turn off this backdoor btw. The dev can just come in and mess with you whenever they want and you have no control over it. Their excuse is "It's clearly stated in the GitHub that I can do this"
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This is pretty cool, but it feels disingenuous to title it "Open Source SLAM Tracking" when it uses a proprietary SDK to talk to the proprietary firmware on a SLAM module which does all the processing on board. You should try Basalt + a camera module, would be true open source!
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How did you guys become so small⁉️
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Expie.
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What if you went further into the Recycling Bin than anyone ever has before? The new Home Paige demo is OUT NOW! ⭐️ Play for free on Steam: store.steampowered.com/app/4…
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Blender is looking for passionate developers to join our team! Check out new job openings and apply at blender.org/jobs/ #b3d
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Tahvo retweeted
FORTNITE IS COMING TO LINUX • Easy Anti-Cheat's Linux support couldn't protect games as well as the Windows version • Epic is rebuilding it as EAC Linux v2, with protection much closer to Windows • Fortnite tests it first, then other devs can use EAC v2 to bring their multiplayer games to Linux • The new Epic Games Launcher is out now on Linux, and Fortnite will come through it once enough distros support it WHAT YOU'LL NEED: • TPM 2.0 & Secure Boot enabled in BIOS • A kernel signed by a trusted distro (Ubuntu, Fedora, Debian, openSUSE, Bazzite & more) • Any extra drivers (like NVIDIA's) signed with a trusted key too • Measured boot (GRUB & systemd-boot do this by default) • IOMMU enabled (not needed on handhelds) • Kernel lockdown integrity mode on, kexec off & BPF LSM active [Source: Epic's EAC Linux v2 blog posted today]
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Good read, relevant to any game "platform".
The citizen is dead. The human is now the default choice everywhere. The model still exists in the game and so games that use it will keep using it, but it's no longer visible in the menu or the avatar editor. sbox.game/news/rethinking ⬅️
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Its NOW HERE the Stoachy‼️ Its Out Soft And Cute
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Tahvo retweeted
I really don't like that all my hobbies are turning into "appreciating assets"
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Tahvo retweeted
New Expie model coming soon
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Excited to see facetracking in the official SDK! Hopefully this will provide a target for future hardware.
Uhh our artist forgot to make a thumbnail, so Community team got to make one... enjoy this handmade art by Flare. It's time for the Sept 24 Dev Update! Read about our plans for "High Fidelity Face Tracking," Udon Methods for Friend Info, Name Mapped Parameter Buffers & more! Steam Frame also mentioned, briefly. ask.vrchat.com/t/developer-u…
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VIDEO A/B TESTING on YouTube?! Ok I've thought a lot about this since the announcement, and the more I think about it... the less I like it? Mainly because there are SO many unanswered questions right now If I'm watching a video, do I know if it's part of an A/B test? If I'm reading comments on a video, how do I know which version they watched? If someone's comment has timestamps, do they break if I'm seeing the other version of the video? How long after publish can creators potentially be A/B testing a video? How different are the videos allowed to be? I hate to be the "old school" creator who never wants anything to change, but I fear A/B testing THE VIDEO ITSELF is just 1 step further than what I can fully grasp
🚨 Huge update: YouTube just announced video AB testing, thumbnail generation & more. I’m here in the YouTube offices in New York… and they’ve just made their biggest update in years. Here’s the 3 changes I am most excited about + my take as a strategist running some of the biggest channels on youtube: 1. Video AB testing YouTube is going to allow you to upload three different versions of a video now (starting with shorts and then rolling out to more) and test them over a period to see which gets the best watch time. My take: I am so excited by this and it feels like something we’ve all wanted for years. How often are you stuck between two different intros, or two different ways of ending a video? Now having the ability to get real data back is insane. I am going to heavily use this with intros. 2. Dynamic thumbnail testing for different audiences YouTube will now actually dynamically test different thumbnails with different audience segments. Allowing you to have different packaging for your returning viewers vs casual/new. My take: This is very interesting. Current AB testing for thumbnails essentially helps you find the best thumbnail for the biggest majority of your viewers… but that isn’t the best thumbnail for every segment. A core viewer might click on something very different to a brand new viewer. I think this will allow creators to print more views and test new styles that previously might have never won in the test. 3. Thumbnail generation in YouTube studio Directly in your studio you will have an ‘ask studio packaging assistant’ that can analyze your video and past performance and generate thumbnails (and titles) for your video. My take: This one’s been coming. The interesting thing for me is that when presenting this, youtube said something very interesting: they will match your style. This is the hardest step when using most Ai thumbnail generators, so if they can pull this off… could change the game. Really excited to see how these new features work. Youtube shared that they will be tested and rolled out in the coming months.
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many people have told me their vr headsets have fallen apart while waiting for the Steam Frame, it's concerning
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This is what I'm most excited about in the roadmap, nice for cleaning up animators. Might also be helpful for facetracking setup, main thing I use vrcfury for.
The Creators Roadmap for August is now available! Take a peek at what's coming down the pipeline for Avatar and World Creators. ask.vrchat.com/t/vrchat-crea…
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VRChat向け3Dモデル「レグルス3.0」の販売開始です!前作よりかなり大人びた雰囲気になって新たに誕生した宇宙いぬです☄️🐶販売ページへのリンクはツリーにて! #VRCRegulus
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owo
FUCKING FINALLY got AVPro video playback in VRChat working for both youtube videos and livestreams in the new winedmo->ffmpeg rework. This took me over a week to debug. Holy balls.
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Happy National Dog Day :3 #vrchat
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Space Calibrator 2.0 is a major update that's been in the works for over a year. It is a rewrite of the entirety of Space Calibrator, and introduces many features / changes and an overhauled UI.
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I made a FREE avatar pickup system! - Pick up 3 players at a time - Seamlessly move them around your body and reposition them - Optimized and compatible with everyone (definitely didn't make it because I'm smol) Download on Jinxxy or Gumroad! jinxxy.com/Gumboisland/produ…
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