Making https://xitter.cf/t.co/hE6gk4Ulbh previously engine guy at Ubisoft. Opinions are my own. Fan of rust šŸ¦€ and cats 🐱

London, England
Joined September 2011
Dwarf things update. Alpha 0.2.3.1 Hotfix - Fix dwarves spawning with no clothes on at the start of a new game - Fix dwarves freezing when they are supposed to idle inside a cave. Try out the new build here: store.steampowered.com/app/4… #indiedev #gamedev
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For anyone (again) scared about AI capabilities: this completely forgets to say "claude copy pasted codepen.io/simeydotme/pen/ab… and made me believe it one shotted it". This is somewhat classic, same happened to me a few days ago working on SIMD, I was bluffed by an algo claud "one shotted", turns out asking where its from usually has a human-made source. They don't generalize, they summarize and they don't credit the authors. Before @claudeai does fucking watermarking they should do "crediting" the actual source.
I gave this video to gpt 5.6 Sol, asked it create a diffraction grating shader in @threejs. It took quite a few rounds but here it is
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I have added an elf invasion! They come and steal everything: your gold, food, iron. Nothing is safe from these little pests! Wishlist Dwarf Things here (or try to defend against these thieves): store.steampowered.com/app/4… #screenshotsaturday
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I got a lot (>6) comments online about how I should consider exploring the topic of an elves settlement. A bit strange as my game is called Dwarf Things Anyway, here's a WIP of elves! They are thieves that come in winter and steal stuff! Wishlist here: store.steampowered.com/app/4…
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This weekend as I was trying not to melt, I've added mills to my game. You'll be able to make flower there that is then used for bread later on. Bread, as everyone knows is the main ingredient for dwarven cake. Wishlist and join the alpha playtest here: store.steampowered.com/app/4…
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Alpha 0.1.6 is out. I added perks: Sun blessed, Moon blessed, Big belly, Sleepy head, Iron Skin, and Allergic to Water. - Added a new game screen where you can roll different dwarves (with random perks). Wishlist and join playtest: store.steampowered.com/app/4…
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Alpha 0.1.5 is out! Added - Dwarves can get perks now. For now all for now "Allergic to water". They get damaged by rain and don't need to drink water to survive. Fixed - Dwarves who die in their sleep would keep snoring forever. Wishlist and try it: store.steampowered.com/app/4…
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I just checked the calendar. My LLM fans are you done with your work for this year? Let’s assume just 2x increase in productivity. Is windows finally usable now? What’s up with Spotify’s 4000 PRs per week. Is that app better in any way? Where are all the gains from AI?
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The year of Superluminal on the Linux desktop is finally here! It has been a huge undertaking, way, way (way) bigger than we ever expected, so I'm super excited to finally release this to the wild. Really curious to see how well this works outside of our relatively small group. Please give it a try and let us know how it works for you!
Replying to @SuperluminalSft
We're finally bringing our powerful and user friendly CPU profiler to Linux! The beta version is now publically available, and it's free for 60 days during the open beta, so there's really no excuse not to try it out! Just download, extract, optimize. superluminal.eu/applications…
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Alpha 0.1.4 is out! - Added winter variants for terrain cells - Brick walls now modify terrain cells so you can built things on top of them. - Destroying walls them will turn them back to Stone / Clay Checkout the playtest on steam: store.steampowered.com/app/4…
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Alpha 0.0.10 was just published. This introduces a bunch of new items (sawmill, walls), UI cleanup, bugfixes (such as dead dwarves resurecting after loading a saved game). Join the playtest, wishlist or see the patch notes: store.steampowered.com/news/… #indiegames #indie #gamedev
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Alex Ene retweeted
There is no demand for huge quantities of slop. More commits / LOC / PRs does not equate to more valuable productivity. Users want fewer, but better, programs.
Massive output uptick due to agentic AI. Complete flat adoption.
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I am published a new build: Alpha 0.0.7. If you can crash the game when saving/loading you're getting your portrait in the hall of fame. You just need to send me the bugged save. Details below: store.steampowered.com/news/…
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What are these? NEW Trees! Where can you see them? In my game! An early alpha is available on steam (free ofc!) and you can experience all the hand crafted glitches, bugs and dwarves and other things!!! Alpha 0.0.6 is out. store.steampowered.com/app/4… #gamedev #indiegames
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I don’t know if i believe this ā€œI am not blocked by typing speedā€ discourse. If you cared about that you’d be in neovim but here you are chugging along in vscode
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Alex Ene retweeted
sent this to the team today everything great comes from being able to delay gratification for as long as possible and it feels like we're collectively losing our ability to do that
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This is what it looks like when the folks who build the thing also use it themselves.
1 month later 4,500,000 monthly actives
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LINUX DOESNT EVEN HAVE ACCOUNTS?!?
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Alex Ene retweeted
everyone's talking about their teams like they were at the peak of efficiency and bottlenecked by ability to produce code here's what things actually look like - your org rarely has good ideas. ideas being expensive to implement was actually helping - majority of workers have no reason to be super motivated, they want to do their 9-5 and get back to their life - they're not using AI to be 10x more effective they're using it to churn out their tasks with less energy spend - the 2 people on your team that actually tried are now flattened by the slop code everyone is producing, they will quit soon - even when you produce work faster you're still bottlenecked by bureaucracy and the dozen other realities of shipping something real - your CFO is like what do you mean each engineer now costs $2000 extra per month in LLM bills
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