
At Two Towers Studios we are making our debut #indiegame Twined! An adventure set in a watercolour world where your choices shape your tribe and its future!
London, England
Joined October 2024
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Fran: Co-founder of Two Towers Studios retweeted
New battle animation unlocked
Guided by the Bear, the Great Plains warrior is deadly with his axe.
Strong, practical, focused on building and protecting the tribe.
#gamedev #indiegame #indiegamedev #indiedev #madewithunity #gamedesign #illustration #indiegamedesign
Fran: Co-founder of Two Towers Studios retweeted
We made the risky decision to remove text and HUD in Twined.
Early versions explained everything. It worked — technically
But players understood what was happening, not why.
So we let the world speak instead.
Consequences aren’t explained. They’re lived.
#gamedesign #indiedev
Fran: Co-founder of Two Towers Studios retweeted
We are testing the pick-up interaction
Putting a chicken in your pocket may not be a usual interaction but it's super fun and perfect for prototyping!
I find it so cute I’m thinking of keeping it! What do you think?
#gamedev #indiegame #gamedesign #gameart #watercolourgame
Fran: Co-founder of Two Towers Studios retweeted
Deep in the mountains lives a beast you shouldn’t provoke 🐻
Aggressive. Unpredictable.
Better to stay away — but what happens if you don’t?
It may surprise you.
#gamedev #indiegame #indiegamedev #indiedev #madewithunity #gamedesign #TwinedGame #illustration #indiegamedesign
Fran: Co-founder of Two Towers Studios retweeted
🐸 New character unlocked!
The enemy tribe’s hunter moves like their spirit — the frog.
Quiet. Agile. Unpredictable.
They strike from the wetlands and vanish before you know they were there.
#CharacterReveal #IndieDev #GameDev #indiegame
Fran: Co-founder of Two Towers Studios retweeted
Hey fellow #indiedevs what did you learn this year?
As a young #indiegame studio we are learning A LOT and fast!
One of the most important learning this year is that #community is everything. So we’ll be looking to connect more here on X in 2026!
How about you?
Fran: Co-founder of Two Towers Studios retweeted
Why Twined gets compared to Cult of the Lamb.
Similarity: player choices shape a community and affect the world.
Difference: Twined is an adventure, not a management game. No stats, no HUD, no text — everything is told through visuals and sound.
#gamedev #indiegame #indiedev
Fran: Co-founder of Two Towers Studios retweeted
Yesterday we attended #BolognaGameFarm 🎮
A great event full of insightful talks on #gamedev and wonderful people.
It’s always special to reconnect with the #indiegames scene of our home city 🇮🇹
Can’t wait to be back next year!
Fran: Co-founder of Two Towers Studios retweeted
The best part of early prototype testing is finding the most silly bugs!
This is from a few months ago at #gamescom2025. We had so much fun!
#gamedev #indiegame #indiegamedev #indiedev #madewithunity #gamedesign #TwinedGame #illustration #indiegamedesign
Fran: Co-founder of Two Towers Studios retweeted
Adding small life details to Twined ✨
Animals now wander through the village, bringing movement and warmth to the world.
Interactions are still WIP — but how cute is this? ❤️
Temporary. Silly. Perfect for now.
#gamedev #indiegame #madewithunity
Fran: Co-founder of Two Towers Studios retweeted
Did you know that Twined is a wordless game?
No dialogue. No text.
Everything unfolds through images, sounds, and your interpretation.
It’s about atmosphere, intuition, and emotional storytelling.
#TwinedGame #IndieDev #WordlessGame #IndieGame #GameDev
Fran: Co-founder of Two Towers Studios retweeted
A new warrior emerges from the enemy tribe.
Guided by the snake 🐍 — swift, precise, and dangerously quiet.
Not just a fighter, but full of hidden tactics 🗡️
#NewCharacterIntro #IndieDev #GameDev
Fran: Co-founder of Two Towers Studios retweeted
Help us choose the final design for our tribe of the high mountains 🏔️
We’ve got 5 options (A to E) — each one shaped by snow, silence, and survival.
Which one feels right to you?
Drop your pick in the comments 👇
#IndieGame #IndieDev #CharacterDesign #toonboom #gamedev
Fran: Co-founder of Two Towers Studios retweeted
You meet the enemy tribe.
One path leads to attack.
The other, to a message of peace.
Both choices shape the future — of your tribe, and theirs.
In Twined, the story shifts with your values.
#TwinedGame #IndieDev #BranchingNarrative #GameDev
Fran: Co-founder of Two Towers Studios retweeted
A new warrior joins the tribe.
Guided by the bear 🐻 — strong, grounded, built to endure.
Not just a fighter, but full of hidden skills 🔨
#NewCharacterIntro #IndieDev #GameDev
Fran: Co-founder of Two Towers Studios retweeted
Here's our tribe leader 👑
A powerful (slightly clumsy) figure who rides a goat that honestly seems to be in charge.
He's grand, unpredictable, and weirdly charming.
In Twined, leadership looks a little different.
#indiegame #indiedev #gamedesign #illustration
Fran: Co-founder of Two Towers Studios retweeted
Step into different roles.
Experience new perspectives.
Shape the path your way.
#gamedev #indiegame #indiegamedev #indiedev #madewithunity #gamedesign #TwinedGame #illustration #indiegamedesign
Fran: Co-founder of Two Towers Studios retweeted
Wanted to spend a moment of appreciation for a fellow #indiegame team @DreamedAwayRPG
We’ve been following this team behind the scenes for a while… admiring how well they’ve managed to establish and grow their community.
We also met them at #Gamescom2025 last summer.
Fran: Co-founder of Two Towers Studios retweeted
The world of Twined is getting busier...
Here are some early concept sketches of the tribe that lives high in the snowy peaks ❄️
#gamedev #indiegame #indiegamedev #indiedev #madewithunity #gamedesign #TwinedGame #illustration #indiegamedesign
Fran: Co-founder of Two Towers Studios retweeted
Every tribe member has a role.
The shaman holds the power to heal — but power alone isn’t enough.
It’s how they choose to use it that shapes the fate of others.
In Twined, every action matters. Every choice leaves a mark.
#gamedev #indiegame #indiegamedev #indiedev #gamedesign











