Character Art Director, Id Software

Joined May 2014
Jason Martin retweeted
Want to be part of making the next great FPS game from id? We’re actively looking for passionate #GameDevs across a wide variety of disciplines and experience levels to join our talented team. Check out our open positions here: beth.games/355BEjC
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Base was started by @_Jason_Martin then taken over by me. Concepts by @Alejand93829015
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The final #conceptart + a couple early versions of the Dark Lord's Castle from #DoomEternal DLCs final level. This was super fun and challenging; translating the architecture to a castle and in unique way. Few more on artstation: artstation.com/artwork/8e4w9… #gamedev #Doom #drawing
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Jason Martin retweeted
We've always been fans, but now we're family. Welcome to Team Xbox, @bethesda 💚: xbx.lv/3qwz37e
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Replying to @_Jason_Martin
🤘🏻
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Doom Slayer made for DOOM Eternal 4k shots here! : artstation.com/denziloneill #DOOMEternal
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Jason Martin retweeted
Tune in times. Twitch Drops. A hella good look at #DOOM Eternal. Check out our #BE3 primer and we will see you on Sunday night! bethesda.net/en/article/52az…
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Jason Martin retweeted
Doom mural even more epic in person! #E32019 #DoomEternal
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Jason Martin retweeted
Doom Eternal's Marauder, Rubeified by yours truly. commissioned by @leorraptor_arts , thanks again bud im interested to see how this fits in the game, not gonna lie
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Jason Martin retweeted
almost ready. #BE3 #E3
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Jason Martin retweeted
soon. (pic via beth.games/2WchNdq)
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Jason Martin retweeted
Times change. DOOM is Eternal. Join the Slayers Club.

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Don Sterling got $2 BILLION for selling the Clippers? Uh, hey...I don't want any black people in my house! Make me an offer!
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