Jason Martin retweeted
Want to be part of making the next great FPS game from id? We’re actively looking for passionate #GameDevs across a wide variety of disciplines and experience levels to join our talented team.
Check out our open positions here:
beth.games/355BEjC
Jason Martin retweeted
Base was started by @_Jason_Martin then taken over by me. Concepts by @Alejand93829015
Jason Martin retweeted
The final #conceptart + a couple early versions of the Dark Lord's Castle from #DoomEternal DLCs final level. This was super fun and challenging; translating the architecture to a castle and in unique way.
Few more on artstation: artstation.com/artwork/8e4w9…
#gamedev #Doom #drawing
Jason Martin retweeted
We've always been fans, but now we're family.
Welcome to Team Xbox, @bethesda 💚: xbx.lv/3qwz37e
Jason Martin retweeted
Doom Slayer made for DOOM Eternal
4k shots here! : artstation.com/denziloneill
#DOOMEternal
Jason Martin retweeted
Tune in times. Twitch Drops. A hella good look at #DOOM Eternal.
Check out our #BE3 primer and we will see you on Sunday night!
bethesda.net/en/article/52az…
Jason Martin retweeted
Doom mural even more epic in person! #E32019 #DoomEternal
Jason Martin retweeted
Doom Eternal's Marauder, Rubeified by yours truly.
commissioned by @leorraptor_arts , thanks again bud
im interested to see how this fits in the game, not gonna lie

























