
Host of @NvidiaGeForce Garage & VG Capture Artist at Nvidia | Twitch Partner | Views are my own | Bluesky https://xitter.cf/t.co/gKhcZEioXJ…
California
Joined October 2010
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D:\wight retweeted
Don’t step on this one 💥
A custom PC build inspired by the Modern Warfare 4 Claymore, built by @BlueHorse_STU
D:\wight retweeted
RTX Remix for Minecraft: Java Edition brings path tracing and DLSS to gaming’s largest modding community!
#RTXOn
I am going to crash out if we never see this game come to the light of day.
I can finally talk about Mass Effect Universe.
Since Bioware closed I can now reveal that I was part of the Mass Effect Council, saw what BioWare was building, and provided feedback during development.
• Set 600+ years after the Reaper War
• You play as a customizable N7 agent
• Instead of being a walking gun rack, you're a cross between John Wick and James Bond
• Shepard's legacy preserved, regardless of your ending
• A galaxy divided into three major factions
• Humanity, Krogan, Batarians, and more allied together
• Council races forming their own alliance
• The Geth emerging as a third superpower
• A galactic Cold War instead of another Reaper style invasion with a shadowy adversary
• Geth-built megastructures
• Connections between the Milky Way and Andromeda
• Experimental technology implanted in you as a unique point of difference
• Hacking and manipulating the environment
• See through walls, identify systems, remotely trigger hazards and more
• Handcrafted missions like ME1-3
• But with Hitman-style freedom in how you complete them
• Brutal close-range executions
• Squadmates who can clash with each other
• Romance wasn't being sanitised
• Liara returns - now an incredibly powerful Asari Matriarch
From what I saw, BioWare was making Mass Effect for us, the fans, not for people who don't exist.
It looked incredible.
And now we may never get to play it.
Find out more here: youtu.be/ZOWrTNazZxM
#SaveMassEffect
D:\wight retweeted
The audacity to feed Machinarium assets to AI, make AI slop animations, and call it a love letter…
Love letters are supposed to be handwritten. This looks disgusting and has nothing to do with us or our craft.
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Not a flex
We vibe coded the Epic Games Launcher to be faster than the other guy.
Don't believe us? Test it out for yourself in Preview:
launcher.epicgames.com
AIN'T NO WAY. We won't need to wait for the 1 year Rockstar PC Tax??
Rockstar reportedly plans to release GTA 6 on PC during the first quarter of 2027. bit.ly/4ilf8FB
D:\wight retweeted
After 17 years, we wondered if anyone would still care. You do, and we didn’t expect such a warm response. It confirms we’re on the right track. Thank you all, we’ll do our best not to disappoint you!
D:\wight retweeted
Seventeen years later…
The time has come for Machinarium 2 🦾🔧
Wishlist NOW on Steam.
WHAT?? @Amanita_Design BLESS YOU FOR THIS. store.steampowered.com/app/1…
Yo! Could be a great job for any of you!
I have a very interesting role opening up for someone with a unique combination of skills. If you love PC gaming, pixel-peeping image quality, measuring performance, working with bleeding-edge technology, and want to help influence the next generation of gaming this is a stellar opportunity. jobs.nvidia.com/careers/job?…
Graveyard Keeper 2 has sold over 400k copies across all platforms since launch. Our minds are blown - thank you for such a warm welcome.
⚰️graveyardkeeper2.com
Yea whatever “game” has this in it will not have a player base.
the fuck..
We are now in the SENATE!
After another year of conversations around DC, we have gone bicameral. Steph and I are proud to announce the launch of the Senate Creators Caucus.
Washington is making increasingly consequential decisions about AI, social media, online safety, and the future of creative work. Creators, as the front lines of these issues, should be a voice in those conversations, but historically, we've fallen into the cracks of the system.
Now we have a seat at the table.
More to come soon!
D:\wight retweeted
It’s the legendary @_MightyPotato!
So cool to see the @NVIDIAGeForce Dark Portal build from @peachietech too 😱
D:\wight retweeted
And another awesome GeForce Garage mod by @BlueHorse_STU and @peachietech at BlizzCon! Dark Portal with an @AORUS_NA GeForce RTX 5080 💚
D:\wight retweeted
BlizzCon is back! Check out this GeForce Garage Diablo IV Horadric Cube mod powered by an @AORUS_NA GeForce RTX 5080! Some incredible work here by @BlueHorse_STU 👀
Kojima? Over budget? No deadlines? Nahhhh.
Bloomberg reports on why PlayStation ended its partnership with Hideo Kojima for Physint:
- Game was missing deadlines
- Development was 'well over budget' despite being years from release
- Death Stranding 1 & 2 performance missed revenue targets
- PlayStation wasn't happy that they couldn't keep the games exclusive
- Sony executives who were close to Kojima left the company a while ago




































