Shadow Eclipse retweeted
So, to anyone who doesn't know, Hi-Rez Studios, the people behind Paladins and Smite, have stated that they will be using AI to clone voices and refused to add in any words to contracts that would protect actors from it. More info in the thread. Please share to other VAs. (1/?)
Shadow Eclipse retweeted
The Oppenheimer marketing team has an opportunity to do the funniest thing possible
Shadow Eclipse retweeted
CHAMPIONS! AMID EVIL *VR* LAUNCHES ON 4/20
Want in but don't have a VR headset?
Don't Worry, we got you.
Enter to win NOW: YouDontNeed.Money
Shadow Eclipse retweeted
A BRAND NEW EXPERIENCE
EVERY LEVEL
EVERY WEAPON
REBUILT FROM THE GROUND UP
THIS IS AMID EVIL *VR*
For anyone that comes here looking for updates on Project Krash. I have moved accounts and will be keeping this profile up with everything I have released so far. If you wish to continue following the development of Project: Krash you can find me at: teapawt.org/FiasInteractive
Restarted Project: Krash last week. This time using Godot. and spending more time focusing on the gameplay aspect instead of the story. Also got Qodot working so that .map files can be used. Below is what I have done so far.
#GodotEngine #screenshotsaturday #gamedev
After some thought and considerations Project: Krash is returning. Development wont be as fast as it will be a project restart. I will be showcasing the game throughout its development phase and beyond. Will have videos out every week or so, if college isn't too demanding.
Project: Krash has been but on hold due to me currently going through college and trying to manage both things is too hard at the moment. Project: Krash will return, maybe just a little later than first anticipated
Shadow Eclipse retweeted
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#三上真司 × #竹内潤 対談記念キャンペーン
本日1日目!
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抽選で15名様に三上真司・竹内潤サイン入りカードをプレゼント!🎁✨
▼参加方法▼
1⃣@REBHPortal をフォロー
2⃣9/13 11:59までにこの投稿をRT🔄
3⃣結果がすぐ届く!
対談動画と規約はこちら!
game.capcom.com/residentevil…
Haven't been posting much (Or any) of Project: Krash. Still working hard on it when I can and I'm planning on releasing the first level and some of the weapons by early/mid august in an "Early access" state to get some feedback on how the game feels at that point.
Took take a break from working on models & animations to work on something I find easier. So I started work on a level maker. It's an early feature but definitely something I want to build on so that players can share their levels with others.
I'm not great at modeling anything that isn't a weapon or prop so I have been spending the past day or so trying to make human models that fit the game in someway and this is the result of a few tests over the past day. I Got a way to fix the face but for now it works for testing
Started adding some item names and equipping to the inventory for my game. Still in early stages but getting there.
#screenshotsaturday #gamedev #IndieGameDev
Decided to showcase WIP Inventory screen for #screenshotsaturday. No item names yet and only the radio model for testing but hoping to finish that during the next week. If you want to follow the development of my game then feel free to join the discord: discord.com/invite/4vpQXdf
A late decision post something on #screenshotsaturday for the first time, not much is shown in the video but its just a little teaser video to showcase the sort of thing i'm going for. Its going to be a horror game inspired by the thing. A name or release is unknown at this point













