Bitwaker retweeted
look I got interviewed! go give it a read, I share some thoughts on the game's inner workings as well some of my background :)
This is probably one of the most interesting interviews I’ve published on IndieGames/WTF!
Thank you very much, @countlessn1ghts, for sharing your passion for #gamedev with us. The game’s name is Dice a Million ;) Enjoy this new interview!
🔗indiegames.wtf/interviews/di…
Bitwaker retweeted
Finally getting there. First multiplayer test session tonight with @bitwaker, variable climate is such a thrill! #GameDev #GameArt #UE4 #MadeWithUnreal #IndieGame #IndieDev
"Writing computer software is one of the purest creative activities in the history of the human race." 😍
This is even more true talking about #gamedev 😋
just in case ;)
amazon.it/gp/product/1732102… j
I can’t wait to share what we are doing at @blackrobotgames 👾 #indiegamedev
I’ve been working with CoreBluetooth on #iOS during the past 3 weeks, great framework and really easy to use! I’m planning to write a simple layer on top of it. You will get in on Github🖖🏻
Some interesting ideas about networking with swift and #combine
vadimbulavin.com/modern-netw…
Understanding how to integrate #SwiftUI and #Combine into a real App is tricky. This article by @rwenderlich is quite clear and goes straight to the point! raywenderlich.com/4161005-mv…
In case you find yourself stuck with #Combine and Networking, I'd strongly suggest checking this article by @gualtierofr gfrigerio.com/networking-exa… #swift
Bitwaker retweeted
I've just released the v2 of Syn, my Erlang & Elixir global Process Registry and Group manager which supports PubSub. This is a complete rewrite from the grounds up. If you want to know the architectural choices behind it, head here 👉 ostinelli.net/a-journey-to-s…
Hey guys, Neato Robotics is hiring ;) we are looking for an #iOS and an #Android developer for our team in Milan. Love mobile development and IOT? you should apply🤖
Retweet appreciated ☺️
iOS Job Desc:
linkedin.com/jobs/view/15241…
Android Job Desc:
linkedin.com/jobs/view/15276…
Bitwaker retweeted
Say Hello to Creo Community Edition! Free to use and with no time limits. blog.creolabs.com/say-hello-…
Bitwaker retweeted
Cloudpunk will go to Tokyo Game Show next week and here's our new trailer.
Steam: store.steampowered.com/app/7…
#gamedev #cyberpunk
Cloudpunk Trailer 2 (Rania and Control)
First public appearance at Tokyo Game Show, Hall 10 E27
Bitwaker retweeted
For everyone learning SwiftUI 👇👇👇
🛠️ Working with SwiftUI
medium.com/flawless-app-stor…
🧠 SwiftUI course
designcode.io/swiftui
📚 SwiftUI: Getting Started
raywenderlich.com/3715234-sw…
📽️ SwiftUI Video Tutorial
youtu.be/VGJBLlfSN-Y
🍏 SwiftUI guides
developer.apple.com/tutorial…
Bitwaker retweeted
This is my article, published in 2015 (left): ostinelli.net/setting-multip…
This is another person's article, published in 2018 (right): medium.com/alturasoluciones/…
Ah, this other person is a consultant.
























