Bitwaker (@bitwaker) header
Bitwaker (@bitwaker) profile picture
Joined June 2009
Photo by Bitwaker (@bitwaker)Photo by Bitwaker (@bitwaker)Photo by Bitwaker (@bitwaker)Photo by Bitwaker (@bitwaker)Photo by Bitwaker (@bitwaker)Photo by Bitwaker (@bitwaker)Photo by Bitwaker (@bitwaker)Photo by Bitwaker (@bitwaker)Photo by Bitwaker (@bitwaker)
look I got interviewed! go give it a read, I share some thoughts on the game's inner workings as well some of my background :)
This is probably one of the most interesting interviews I’ve published on IndieGames/WTF! Thank you very much, @countlessn1ghts, for sharing your passion for #gamedev with us. The game’s name is Dice a Million ;) Enjoy this new interview! 🔗indiegames.wtf/interviews/di…
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Finally getting there. First multiplayer test session tonight with @bitwaker, variable climate is such a thrill! #GameDev #GameArt #UE4 #MadeWithUnreal #IndieGame #IndieDev
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I've just released the v2 of Syn, my Erlang & Elixir global Process Registry and Group manager which supports PubSub. This is a complete rewrite from the grounds up. If you want to know the architectural choices behind it, head here 👉 ostinelli.net/a-journey-to-s…
Just a simple way to speed up your UI and Unit Tests 🚀 #swiftlang #iosdev #swiftlee
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Bitwaker retweeted
Say Hello to Creo Community Edition! Free to use and with no time limits. blog.creolabs.com/say-hello-…
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Bitwaker retweeted
Cloudpunk will go to Tokyo Game Show next week and here's our new trailer. Steam: store.steampowered.com/app/7… #gamedev #cyberpunk
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For everyone learning SwiftUI 👇👇👇 🛠️ Working with SwiftUI medium.com/flawless-app-stor… 🧠 SwiftUI course designcode.io/swiftui 📚 SwiftUI: Getting Started raywenderlich.com/3715234-sw… 📽️ SwiftUI Video Tutorial youtu.be/VGJBLlfSN-Y 🍏 SwiftUI guides developer.apple.com/tutorial…
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This is my article, published in 2015 (left): ostinelli.net/setting-multip… This is another person's article, published in 2018 (right): medium.com/alturasoluciones/… Ah, this other person is a consultant.
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Let's Decorate your Views with @fjtrujy💃 🎊 Decorators... - make your views reusable & less complex - reduce number of subviews - increase the performance - saves lines of code - make possible to unit test content of views Learn more in this cool guide👇medium.com/flawless-app-stor…
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Just released a new version of the Neato Android SDK 🙌 100% Kotlin and Coroutines -> github.com/NeatoRobotics/nea… #AndroidDev #Kotlin
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Come by our @UnrealEngine booth next week at #gdc19 and check out my Ray Tracing in games using #UE4 .22 talk at our Learning Theater! Running several times a day. This is the scene I built for it, and using the train from @Dekogonstudios :)
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it's progressing well... 😂 #gamedev #madewithunity #indiedev
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Bitwaker retweeted
World in Facets: Paris is a breathtakingly fresh and gorgeous project by Mat Szulik artstation.com/artwork/W2P3P… 😍this style
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Bitwaker retweeted
Do yourself a favor and marvel at the works of Ian Hubert tonight @Mrdodobird
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Bitwaker retweeted
Here's a slow pan of the area in the game in higher res, we call it The Marrow. #magicavoxel #gamedev #madewithunity #サイバーパンク 👉cloudpunk.ionlands.com
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Every fucking game has in-app purchases where you need to pay to buy virtual coins and have a chance to play for some time. It’s a pain, a cancer. I wanna buy a game and play it. With no ads. With no virtual coins. Give me this opportunity. #indiedev #gamedev
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.@NeatoRobotics The Botvac D7 Connected is on of @Foxnews “Top 10 gadgets of 2018”! We’re in excellent company; take a look at the full article to see the other nine honorees. foxnews.com/tech/10-top-gadg…
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Bitwaker retweeted
This is serious.
The @IPCC_CH report on #GlobalWarming of 1.5°C is one of the most important #climatechange reports ever published. Limiting temperature increase requires unprecedented changes in society, but will have huge benefits. Every half a degree of warming matters. ipcc.ch/report/sr15/