CS, Blender, and a touch of art. Nothing is perfect, but adventurously handmade.

Joined December 2022
Claudio Z. retweeted
In my experience as a creator, I learned that whathever you do you must genuinely be passionate and enjoy the process, no matter the final goal. Chasing just that final goal is a road to perdition most of the times.
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Claudio Z. retweeted
I created this space for you to share your non-Studio Ghibli creations and slowly break out of the loop.
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humorProgrammingAdvanceThisIs redd.it/1hk0ow6
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Claudio Z. retweeted
Check out this barrel getting reshaped by external forces with DeformableMesh, @cloudofoz's @godotengine add-on for deforming 3D meshes using customizable deformers at runtime. Get it here: 80.lv/articles/this-godot-ad… #godot #godotengine #madewithgodot #procedural
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Escape for a moment
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The Blender Studio team is proud to release Project Gold, a technical showcase focused on stylized rendering, along with an add-on designed to achieve a painterly look. Learn more: studio.blender.org/blog/proj… Watch Project Gold: youtube.com/watch?v=nV_awXI9… #b3d
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Claudio Z. retweeted
I'm so excited to finally reveal our new game to you: Taverna 🧙🏻‍♂️Fantasy🌐Multiplayer🎥First-person🍺Tavern⚒️Sandbox This is not your typical game where you kill monsters or complete quests, we call it a "social sandbox" It's basically a super interactive virtual pub, a Tavern-a if you will😁 You can create your own fantasy cozy Tavern, customize it, invite your friends and other players, take part in different activities or just fool around the choice is yours! If you want to find out more you'll have to wait for our Devlog!📺(tomorrow at 1:00PM UTC) This video is 100% rendered with #GodotEngine by the way😏 Aaalso, if you REALLY want to support us you can wishlist the game on Steam (Please note that this page is still under development).
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Claudio Z. retweeted
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A big congratulations to the #SIGGRAPH2024 Real-Time Live! Audience Choice and Best in Show Awards winner "Mesh Mortal Combat: Real-Time Voxelized Soft-Body Destruction" presented by Tim McGraw. Please give a large round of applause in the comments below! s2024.conference-program.org… 📷: Tim McGraw, 2024
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I'm proud to announce our #SIGGRAPH24 paper on #RealTime #Hair #Rendering that offers orders of magnitude reduction in storage and render time using Hair Meshes. Project Page: cemyuksel.com/research/hairm… High-quality hair will no longer be too expensive for #VideoGames!
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Thirty years ago, I used the holidays to rewrite our in-house 3d tool from scratch, based on specs and design I worked on for a year. On January 2nd 1994, the first version was running! I'm incredible proud, humbled and impressed of where it went. Happy 30th birthday :) #b3d
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Claudio Z. retweeted
Replying to @Rooflemonger
Idea: Excavation of Hob's Barrow should be used to teach English in an entrataining way to non-native speechers.
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Blender 4.0 is out, so it's donut time 🍩 #b3d If you've never used it, this is a free tutorial series for complete beginners of 3D. Start here: youtube.com/watch?v=B0J27sf9…
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Made discord channels for the early access to the addon, when it's ready I'll just drop the archive and ping you. There's nothing to sign up for, no queues, it'll be just a downloadable zip archive If you have feature suggestions or just wanna chat, discord is the best place ❤️
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I'm thinking of doing a public beta for my new blender tools. What do you think? 🤔
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loop smoother 👀
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Claudio Z. retweeted
Geometry Sweeper #Nodevember day 1-2: Arcade Adventure Not exactly on theme but I took the opportunity to try something I wanted for a while- a fully functional Minesweeper game with Simulation nodes #nodevember2023 #geometrynodes
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As someone who loves emissive lighting, this Filmic x AgX comparison is amazing. wiki.blender.org/wiki/Refere… #b3d #blender3d
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The new Blender Open Movie is out! Go watch it! youtube.com/watch?v=u9lj-c29…
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