Replying to @elliotarledge
@elliotarledge The network encoder is the bottleneck. This project was done with PufferDrive 2.0. It runs at ~300-400k SPS on a 4090 or 5090. IIRC, using one of the standard PufferLib MLPs gets you 1-1.5 M SPS, but the entity encoder is more performant.
Starting from PufferLib 5.0 + spending a little time optimizing the regularizer implementation should get you to ~800k or higher SPS, but the network is still a bottleneck (overview below).
Sweden, here we come! 🇸🇪
I’m heading to ECCV, where we’ll host our workshop this Tuesday: emerging-ad.github.io/
We have a fantastic lineup of speakers; see you there!
Great video for an introduction to simulating fluids. youtube.com/watch?v=rSKMYc1C…
Looking forward to presenting our work on spiced self-play online on the 31st of July! Sign-up link below
Replying to @marcospereeira @yacineMTB
We provide a couple of comparisons on the webpage!
spiced-self-play.com/
e.g., see yellow car here
Project page: spiced-self-play.com/
Arxiv: arxiv.org/abs/2606.19370





