New York, NY
Joined September 2015
We have some big news about the future of Firefox Reality We are proud to announce that Firefox Reality will live on at @igalia in the new Wolvic browser (@WolvicXR) Official @mozilla announcement here: blog.mozilla.org/mozilla/upd…
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goSpectral retweeted
Realtime Reflection AR #touchdesigner #zigcam #AR
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I'm always looking for ways to make concept art done in #VR look rougher, more textured, more... concepty? Looking forward to sharing more soon! #quillustration #b3d #conceptart
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goSpectral retweeted
We compared the specifications of the PSVR2 and how it stacks up against the original PSVR, the Oculus Quest 2, and the Valve Index: bit.ly/3zJsTHm
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goSpectral retweeted
Huawei VR Glass 6DoF Announced. LCD screen at 2.1 inches 1600 x 1600 pixels (single-eye resolution) 3200 x 1600 pixels(binocular resolution) 188 grams 90-degree field of view Price: CNY 3,999 ($627) #Huawei #vr #vrglass #huaweivrglass #tech #technology
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Homemade VR moonwalk rig by DavesPostApocalypticWorld. He’s prepping for the end times with solar-powered, immersive media adventures. (h/t @bcarlton727) vm.tiktok.com/ZM8V3xEbL/
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They are going to fade 🥀. 3D scans of real flowers. REAL FLOWERS GUYS!!!! I'll be doing 2 or 3 giveaways (some of them are sold out) for my collectors - comment with what OBJKT of mine you own, and retweet (if you feel like doing so). #Flowers #photogrammetry #1scanaday
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goSpectral retweeted
Quest Pro / Seacliff [thread] found by Samulia in the Seacliff firmware
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Ferro Audio-Visualizer prototype by Dakd Jung. The ferrofluid dances to the audio. Image/video credits: Dakd Jung #audio #hifi #ferrofluid #dance #music #science #art #technology #engineering #stem #innovation #robots
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I’m just simply enamored with the idea of Augmented Reality enabled airplane windows 😍😍😍 I’d love to see more amazing experiences like this! – at Norland, FL
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So it's a time for @VIFFest and #ViffImmersed - great showcase and even greater pitching run by @artizen. The best part you can watch live streams online. More details - viff.org/Online/article/imme…
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My 3 Big Rules of XR: 1) If it doesn’t work, who cares how pretty it is. 2) Onboarding is an essential part of the experience, not an afterthought. 3) You are moving people’s bodies, you must take care of them emotionally AND physiologically. What are yours? – at Manhattan, NY
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Here we gooooooo
The first performance of Dream is TOMORROW✨ There's still time to get your ticket and join us in the forest - we can't wait for you to see what we've created with our friends @MIFestival @marshmallowlf @philharmonia. Book online: dream.online/ #DreamOnline21
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#HTCVIVE posted an image of a hinge, which savvy #Twitter users matched to an experimental lip tracking module #HTC announced at the Game Developers Conference in 2019. HTC may be teasing the release of a #VR #LipTracker for Vive headsets theverge.com/2021/3/9/223217…
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We are excited to be part of the @EpicGames family, an industry leader in interactive entertainment and 3D engine development. Together we will help make it possible for everyone to create a digital replica of the world. bit.ly/3em5dQt #realitycapture #epicgames
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Depth Oracle NeRF (DONeRF) achieves sped up NeRF rendering (inference) by 24-48x, while achieving a comparable or better quality and faster training depthoraclenerf.github.io Amazing work of @thomasneff93 and the team towards neural representations for high-quality graphics
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So proud to publish this project, the most ambitious immersive visual storytelling ⁦@NewYorker⁩ has ever undertaken, taking readers inside China’s Gulag state. Kudos to ⁦@benmauk⁩ ⁦@matty_huynh⁩ & entire team that made it possible. newyorker.com/news/a-reporte…
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goSpectral retweeted
I made a wave based light simulation that runs in real time in a browser. Models effects like dispersion, diffraction, redshift/blueshift, and beam divergence! quazikb.github.io/WaveEq/ind…
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