INFramez Technology (@inframez) header
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Game development studio set to create high-quality games, VR experiences and innovative tech pushing PC and next-gen consoles to the edge.

Montreal Canada
Joined June 2013
Photo by INFramez Technology (@inframez)Photo by INFramez Technology (@inframez)Photo by INFramez Technology (@inframez)Photo by INFramez Technology (@inframez)Photo by INFramez Technology (@inframez)Photo by INFramez Technology (@inframez)Photo by INFramez Technology (@inframez)Photo by INFramez Technology (@inframez)Photo by INFramez Technology (@inframez)Photo by INFramez Technology (@inframez)
Hyper Void is 30% off now on Steam until April 15! Grab it and enjoy the Steam-exclusive challenge mode! store.steampowered.com/app/5… #HyperVoidGame
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INFramez Technology retweeted
Ray-traced decals. I did it in mentalRay, a really fun & challenging project. You can decal individual params (diffuse, normal, roughness, etc) just like in a deferred shading renderer, but in this case it is ray tracing #softimage #raytracing #mentalray #gamdev
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INFramez Technology retweeted
الأكثر تشويقاً من الممر المظلم هو ذاك الذي ينتهي ببصيص خافت من النور عن لعبتنا القادمة أتحدث @inframez
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INFramez Technology retweeted
The slides for this presentation and an earlier one in the same day are available on the blog post: blog.inframez.com/post/hyper… The other presentation talks a lot a out the internal tech we develop & use. Both decks contain transcripts where it matters. Enjoy! And thanks all!
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INFramez Technology retweeted
Procedural shader for generating leak masks
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I think Hyper Void is the best hidden gem for PSVR. It's like what I'd fantasize a VR shooter would be in 1998, music and all.
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INFramez Technology retweeted
Probabilistic model for distributing buildings based on urban planning rules. #gamedev
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INFramez Technology retweeted
More #procedural fun... Interactive road system in #Softimage for generating large cities. #gamedev let's make #GTA :)
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INFramez Technology retweeted
New studio added / Nouveau studio à Montréal sur MTLGS inframez.com/ #indiedev #Montreal #videogames
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INFramez Technology retweeted
Lots of fun doing this #procedural city in #Softimage. Would like to try it in #UE4 with #blueprints #gamedev
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INFramez Technology retweeted
Hyper Void is 3 years old today ! hbvideogames.com/game/hyper-…
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Up for some neo #retrogaming #pcgaming? #HyperVoidGame now on #Steam adds 3 new CHALLENGE levels never seen before! store.steampowered.com/app/5…
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INFramez Technology retweeted
Rendered with #Softimage in 2011 while testing #MentalRay uber #architecture #shader How about rendering it today in real-time? #gamedev 😎
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