John Fewell (@johnfewell) profile picture

Building Toronto on the web. Isometric Toronto + Slop Toronto, live TTC, real weather. three.js / WebGPU. https://teapawt.org/t.co/PDeIhlFL6Q

Toronto, Ontario
Joined June 2008
Photo by John Fewell (@johnfewell)Photo by John Fewell (@johnfewell)Photo by John Fewell (@johnfewell)Photo by John Fewell (@johnfewell)Photo by John Fewell (@johnfewell)Photo by John Fewell (@johnfewell)Photo by John Fewell (@johnfewell)Photo by John Fewell (@johnfewell)Photo by John Fewell (@johnfewell)Photo by John Fewell (@johnfewell)
The whole downtown core of my isometric Toronto is drawn: Bathurst to the Don, Bloor to the harbour. 12.66 km² as one 256-megapixel image, about 2% of the city, made in one evening on my laptop. Explore it: iso.sloptoronto.ca
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The whole City of Toronto, isometric, and now you can turn it. All 630 km², drawn from four angles. Hit rotate and walk around the CN Tower, or your own street. 🧵 iso.sloptoronto.ca
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It runs on Toronto's real clock. When the sun sets here, it sets on the map: windows light up, the City's street lights come on, cars flip on their headlights, and the CN Tower glows.
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My isometric map of Toronto now covers the whole City: all 630 km², from Etobicoke to Scarborough and from the lake up to Steeles. And all of it is redrawn in a new, crisper style. 🧵👇
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The new look: I made 382 new training pairs with GPT Image, retrained my Qwen-Image LoRA on them and redrew the whole map. Sharper lines, cleaner colours. Before on top, now below.
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Drop the stickman on any downtown street in my isometric map of Toronto, and you land in 3D Slop Toronto exactly where he fell, facing down the street. 🧵👇
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The map just got massive. The isometric map now covers the whole old City of Toronto, from the Humber to Victoria Park and from the lake up to St Clair.
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This game is legit amazing.
Watchdogs, but you're a pidgin. Control a government bird drone on the streets of Toronto. Complete 8 covert missions, or just fly around, poop on pedestrians and be a regular pidgin. Act natural, and try to blend in. Play it here: coo.mx
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Isometric Toronto: Now with traffic. Simulated cars on Toronto's real road network, from the Gardiner to Bloor. Explore it: iso.sloptoronto.ca teapawt.org/johnfewell/status/2117…
The whole downtown core of my isometric Toronto is drawn: Bathurst to the Don, Bloor to the harbour. 12.66 km² as one 256-megapixel image, about 2% of the city, made in one evening on my laptop. Explore it: iso.sloptoronto.ca
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How the cars find their way: the streets come from OpenStreetMap, with their lanes and one-way directions. At each junction a car turns by the City of Toronto's counted turn shares where there are counts, and it looks 110 m ahead for red lights and the car in front.
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High Park in Slop Toronto now sits at the correct elevations, from Ontario's 2023 lidar: the plateau, the long slope down to Grenadier Pond, the Spring Creek and Wendigo ravines, and every pond at its own water level. Golden hour. Live now at sloptoronto.ca
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I'm drawing Toronto as one big isometric illustration, a homage to SimCity 2000. This is the first block: King & Bay up to the Eaton Centre. I'm using Tiny London's method (tiny.london/how): a big model draws examples, a small one learns from them and draws the city.
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The input is a render of Google's 3D city from one fixed isometric camera. Gemini redrew about 400 of those frames as illustrations (left), with automatic checks for photo-copies, moved outlines and invented water. Then I trained a small model on the pairs (right).
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Love seeing all the creativity that's unleashed by open source! Check this out, my favorite part so far is the superior character rigging
We brought Toronto to GTA. Built at LarpHacks in 6 hours. 🇨🇦
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Slop Toronto picked up a lot of Toronto this week: stamped sidewalks, wooden hydro poles, shop signs on Queen West, parked cars, and you can ride the subway and the 504. It has its own address now too: sloptoronto.ca 🧵
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Sidewalks are poured the Toronto way now: a joint every 1.5 m, paler sections where they've been repaired, and a contractor's date stamp at each end of the work. The contractors are made up (SLOP & SONS, SLOP CONCRETE). On high graphics, walk right up to one to read it.
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Slop Toronto is running on the @threejs r187 dev build. What an improvement. Faster TSL builds and clustered spotlights, with a whole city to try them in. Really excited for this release. Huge thanks to the team. slop-toronto.cloud6711.worke…
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1/8 There's been an incredible explosion of creativity since @mrdoob put New York in a browser. Here are a few of my favourite cities people have built since 🧵 github.com/zz85/slop-cities
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2/8 Ride a double-decker bus through London in real time. Follow a real route through Zone 1, picking up passengers along the way. London Loop by @Nelson_christof nelsonchris1.github.io/londo…
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I think Wes Boss' app to do the same thing pushed up their release lol
Introducing Echo-3. A state-of-the-art world model. Echo-3 turns phone captures into photorealistic, metric-scale 3D worlds. From a single room to multi-floor buildings, outdoor and public spaces. Available today.
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Slop Toronto update: - Opens at Sugar Beach at golden hour - New water on Lake Ontario: sun glitter, city lights at night - Old TTC lanterns where stations still have them - Rosedale Valley Rd in a ravine - Green-wave traffic lights - Better on phones slop-toronto.cloud6711.worke…
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Slop Toronto has a real sky now: takram's physically based atmosphere. Distance haze over the lake, actual sky behind the sunset clouds instead of black, and moonlit clouds under stars at night. Before / after at sunset, golden hour and night. slop-toronto.cloud6711.worke…
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The TTC pylons are up in Slop Toronto: the real logo on a pole at 86 subway entrances across 27 stations, each with its station's entry sign, line numbers and accessibility symbol. They light up at night. slop-toronto.cloud6711.worke…
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Slop Toronto can dig now: Strachan Ave dips under the GO tracks in a real cutting with retaining walls, and the traffic, pedestrians and you follow it down. Also live: GO trains on bridges, Union's train shed, and sunset clouds that actually light up. slop-toronto.cloud6711.worke…
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Toronto, golden hour, entirely in a browser tab. Built on @mrdoob's Slop New York, three.js WebGPU + TSL, real city data, open source. slop-toronto.cloud6711.worke…
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Announcing three clouds webGPU. Ported from scratch from Takram Design's webGL implementation. Out soon.
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Woo, front end feature I worked on is getting released soon!
We've been working from home and we're working hard. Exciting new feature release coming at you this Wednesday. Sign up for a free account at toronto.ratio.city/register to try it out when it launches!
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