Life is Game, a beautiful, socially connected, multiplayer, playful and enjoyable game. Honored to have these two fantastic co-panelists at GDC2023 talking about biometrics.
@JohnHCI retweeted
Thanks to everyone who joined us yesterday to chat about all things health and interactive technologies! Thanks especially to @lililiu_ca @johnhci @multisensebrain I really enjoyed our conversation!
@UWHealthDean @uwaterloohealth
@JohnHCI retweeted
Congratulations to all trainees who attended the @AGEWELL_NCE #epicSI2022
Team PAXIO won the pitch competition and will work with @Northern_Health to develop an app to health care workers in long term care homes with strategies to better manage patients' responsive behaviours.
@JohnHCI retweeted
Join us on July 5th at 1:30pm for a panel discussion with three GI members about their work in games and health! You can attend online or in-person at the GI! @lililiu_ca @multisensebrain @johnhci
uwaterloo.ca/games-institute…
@JohnHCI retweeted
CfP for 3rd Neuroadaptive Technology Conference (NAT) to held in Lübbenau (nr. Berlin) on 9th-12th October. Deadline for abstracts: 15th July. Full details at the link.
neuroadaptive.org/conference…
#EEG #BCI #neuroergonomics #AI #fNIRS #humanfactors #HCI #neurofeedback
Seas the Day, VR game for older adults with cognitive impairments.
the-ria.ca/news/virtual-real…
@JohnHCI retweeted
Webinar happening tomorrow!
Register below
Join @IHLCDP @ubcokanagan Games and Virtual Reality for Healthy Aging with @JohnHCI Munoz, Biocybernetic Systems @UWaterloo Wed. Mar 2, 10:00 am PST via Zoom bit.ly/3qQuiru to Register. @AGEWELL_NCE @UBCOSOE @globalnews #UBC #UBCO #VR #innovation #fitnesslifestyle #fit
Two years designing and playtesting custom-made virtual reality games with people living with dementia, navigating the COVID19. games.jmir.org/2022/1/e29987
Panel on perspectives regarding physiological/affective computing in VR.
youtube.com/watch?v=iA6pJLWH…
@JohnHCI retweeted
Register for today's panel with industry experts on Building XR Devices to Sense Mind and Body; moderated by @johnhci!
Register through Zoom to join at noon! uwaterloo.zoom.us/webinar/re…
@JohnHCI retweeted
Interesting-looking webinar from University of Waterloo entitled “Building XR Devices to Sense Mind & Body” on 1st December at 12PM EST #VR #psychophysiology #neuroergonomics
@JohnHCI retweeted
.@AGEWELL_NCE #epicHQP @johnhci is co-designing immersive virtual reality exergames for older adults living with dementia with @vrvisioninc. Results of a pilot study using Seas the Day for at-home exercise promotion will be published soon. Stay tuned!
@UWaterloo @SchlegelVillage
What if social robots can access our heart rate levels and help us while doing exercise?
Connecting Humans and Robots Using Physiological Signals youtu.be/Fk09-sobLTk via @YouTube
Fantastic panel with Joaquinand Josh, two very informed and knowledgeable games for health pioneers. We talked about FDA, regulations, biofeedback, and the game design process as well as the future of Therapeutic Gaming with @GamesInstitute
youtube.com/watch?v=Lr_504wi…
Last day to register to our Therapeutic Gaming panel with experts. We will learn about FDA regulations for digital therapeutics and more! @GamesInstitute
uwaterloo.ca/games-institute…
@JohnHCI retweeted
Join us for a seminar on Therapeutic Gaming on July 14th at 12pm EDT to hear from industry partners @joshsackman, @whiteboxamir, and Joaquin Anguera about the application of digital therapeutics. uwaterloo.ca/games-institute…
Virtual Seminar on one of my favorite topics: Therapeutic Gaming. I will be interviewing three fantastic panelists who have been shaping the present and future of games for health. Save the date: July 14th, 12:00 EST, 9:00 PDT, with @GamesInstitute.
uwaterloo.ca/games-institute…
youtube.com/watch?v=oHA7DXn2…
Our panel of experts covering the collaborative design of games for and with children. Panelists: Kerstin Dautenhahn, Eva Cerezo, Ben Robins with @GamesInstitute and @SIRRLWaterloo at
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