Matt retweeted
Replying to @BellDesenhas @SnowBoy_Borea
Yeah, I know, I almost forced the contest to be 1h sword only, I should have!
Lots of weapon balance coming up in the future
Matt retweeted
GUYS I MADE IT OUT OF THE GROUO STAGE IN A @HytaleFightClub TOURNAMENT
GET THE CAMERAAAAAA
Matt retweeted
Gobliterator Phase 1 World Record 1:35 (maybe 1:36) #Hytale @Simon_Hypixel (15k Challenge Ruleset)
Matt retweeted
Goblin engineering at its finest! 🔨💀
A Battlemace forged from scrap metal, junk, and whatever these little gremlins could get their hands on.
#Hytale #HytaleFanArt #HytaleModding
Matt retweeted
ADVENTURERS!!! THE WAIT IS FINALLY OVER!
You've waited long enough! It's time to gather around and witness what we believe to be the first game of its kind built on top of the @Hytale game engine!
After 10 months of development, we're finally ready to open the gates of Labyrinth to the world!
Before we begin, please remember that everything you see in this post is still subject to improvement, rebalancing, or complete redesign as our game continues to evolve.
Everything we're about to show you was created over the past 10 months by a passionate team that came together through our Discord community. What started as an ambitious idea has grown into something far greater than we initially imagined.
And the best part? We're only at the beginning of our adventure!
THE LABYRINTH — OPEN BETA STRESS TEST IS ABOUT TO START
In this massive post, we'll introduce the foundations of our MMORPG, showcase its core systems, and give you a glimpse of what awaits you when our Open Beta Stress Test begins!
OPEN BETA STARTS:
Date: October 16, 2026
Time: 7:00 PM CEST (UTC+2)
Ends: October 17, 2026
For the first time, The Labyrinth will be available through Hytale's Server Discovery!
Until now, we've been developing and testing privately alongside our incredible community testers, whose feedback and dedication have helped shape the game into what it is today.
This will be our final major stress test before the official launch!
Our goal is to push the game and server infrastructure to their limits, identify remaining issues, and ensure everything is ready for the next chapter.
Once testing concludes, we will perform a final character and world progression wipe in preparation for the full launch.
More information about the official launch will follow after the stress test.
IMPORTANT DISCLAIMER — DEVELOPMENT & HYTALE UPDATES
Every new Hytale patch, especially major Chapter updates, can introduce significant backend changes that require existing mods to be updated, adjusted, or completely reworked.
For many Hytale servers, these changes might be relatively minor. For The Labyrinth, however, things are a little different.
Our game currently runs on more than 150 custom-made mods, all designed to work together to create what we believe will become one of the most ambitious MMORPG experiences in Hytale.
Naturally, maintaining such a complex interconnected system comes with challenges.
But we're not afraid of those challenges!
Ten months into development, our team has grown tremendously in experience, technical knowledge, and our ability to identify and overcome problems.
We know there will be bugs, unexpected issues, and systems that need further refinement. That's exactly why we're inviting you to join us in this final test and to shape the future of Labyrinth.
A SPECIAL MESSAGE TO CONTENT CREATORS
To all the content creators out there... WE SEE YOU!
From the very beginning, we've designed many of Labyrinth's systems with one important goal in mind:
To give players unforgettable experiences and content creators endless opportunities to turn those engaging, memorable, and, as @KweebecCorner likes to put it, sticky content experiences .
Whether it's discovering hidden secrets, overcoming challenges, experimenting with unique character builds, competing against other adventurers, or experiencing unexpected encounters, we want every journey through The Labyrinth to become a story worth sharing.
Join our growing community and become part of the journey:
Discord: discord.gg/hytalelabyrinth
Website: hytalelabyrinth.com/
NOW, WITHOUT FURTHER ADO...
It's time to reveal what we've been building!
Below, we'll walk you through the foundational gameplay mechanics, progression systems, and features that make our Labyrinth what it is.
And fair warning: This is going to be a LONG post... and believe it or not, this is actually the SHORT version of!
Character Creation, Progression & Combat
We are going for the record
Come join us tomorrow! 2pm est
🏆 World Record Attempt 🏆
Fight Club will be going for the *Record* for the most people to fight the Gobliterator at once
We need everyone to show up.
Tomorrow @2pm est.
Join our discord
discord.com/invite/hytalefig…
Matt retweeted
Looking forward to hearing your reactions to the minigames music! I wrote a custom track for each game in Shuffle Jam in a variety of styles :)
Yo someone played Hytale with gyro motion what
tiktok.com/t/ZPLkcAdUS/
I'm calling it now, someone who came from fight club / played on fight club alot, will win the 15k
This is for tomorrow Btw
Matt retweeted
Some weapon concepts for Hytale! ⚔️
Been working on some ideas for weapons that could fit right into Hytale.
#Hytale #HytaleFanArt #HytaleModding
Matt retweeted
For every Hytale early access chapter we release, Cursebreaker Edition owners will get 1 extra game copy to give away. If we release 6 chapters before 1.0, that's 6 extra standard copies to give to friends and family!
CHAPTER I: OUT OF THE BREACH
October 12th, 10 AM ET
How do you make friends in Hytale?
Go check out @GenEstroTV new video
youtu.be/GhN49imtsHU?si=UMh8…
Matt retweeted
I wanted to create a sword that feels less like it's made from water, and more like it's actually controlling the force of a waterfall.
Here’s the Model + model Animations 👇
#Hytale #HytaleCommunity #HytaleModding #HytaleArt

























