Vasiliy Pugovkin retweeted
We’re so excited to be leading the charge on @CallofDuty this year and can’t wait to share more.
Vasiliy Pugovkin retweeted
#leveldesign tip of the day!! 🤪😅
BAIT AND SWITCH PART 2!!!
An in-game example with a real roller coaster of awesome leveldesign and environment storytelling by @Naughty_Dog in #Uncharted4
(7 walkthrough screens in thread)
Vasiliy Pugovkin retweeted
To celebrate breaking $7M sent to creators last month, we're going to give $7,000 to a random person who retweets this tweet!
(you have to be following us so we can DM you if you win)
Vasiliy Pugovkin retweeted
Привет, твитор, свежая вакансия
Мне в команду в Сбере нужен сценарист с опытом в геймдеве, который умеет придумывать интересные диалоги, повествование, описание локаций. Пишите мне в телеграм по такому же логину, как здесь.
@YarKravtsov подсоби, пожалуйста
Ретвит, лайк, подписка
Vasiliy Pugovkin retweeted
Replying to @SteveGaynorPDX @fullbright
Not me, but a game at a company I worked for was meant to have lip sync for conversations. They never got it working so they flipped the logic in the conversion camera to make it always point at the face of the character that wasn't talking instead of the one that was.
Vasiliy Pugovkin retweeted
please share your most embarrassing game dev crimes. Mine: all the scripting in Gone Home is contained in 2 gigantic uScript graphs, bc I didn't know about interlinking many smaller graphs at the time. It's only 2 bc the first one started running too slow to navigate. Your turn.
Vasiliy Pugovkin retweeted
Great news, captains! We are pleased to announce that the code distribution for the PlayStation 4 alpha test of Legends is beginning! Check our official site for further information: wowslegends.com/forums/topic…
Vasiliy Pugovkin retweeted
This is your organization on, "we are constantly iterating solutions to problems we don't fully understand."
Vasiliy Pugovkin retweeted
This talk by @chan_k, @atnan and @malonso is absolutely stellar. A very deep dive into the fluid interface of iPhone X, animation and creating satisfying interactions. Very commendable that Apple’s being so open about this. developer.apple.com/videos/p… – at San Francisco, CA
Vasiliy Pugovkin retweeted
my first thought upon reading this was "but the witcher was created IN poland"
Vasiliy Pugovkin retweeted
Wargaming St Petersburg поддерживает желание школьников и студентов развиваться и исполнить мечту детства -... fb.me/168Xvkm6d


























