Friendly committer of code and art β€’ 🚧 @UbiMassive β€’ he/they β€’ ND β€’ Opinions are my own β€’ πŸ“· @awryval β€’ @radscale@mastodon.social β€’ https://xitter.cf/t.co/67aSE5sihs

πŸ‡ΈπŸ‡ͺ MalmΓΆ β€’ πŸ‡΅πŸ‡± WrocΕ‚aw
Joined May 2009
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Skie πŸ’™πŸ’› Radscale @ Post-FanFest retweeted
this is my vent art
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Replying to @DragouMare
Wszystkiego Najlepszego!
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Skie πŸ’™πŸ’› Radscale @ Post-FanFest retweeted
commission
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Skie πŸ’™πŸ’› Radscale @ Post-FanFest retweeted
Barrel🎢
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Replying to @AntonHand
I'm so excited to spend yet another two decades relistening to @FloexOfficial's Machinarium soundtrack (new)
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Skie πŸ’™πŸ’› Radscale @ Post-FanFest retweeted
Seventeen years later… The time has come for Machinarium 2 πŸ¦ΎπŸ”§ Wishlist NOW on Steam.
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Skie πŸ’™πŸ’› Radscale @ Post-FanFest retweeted
Sona (Flametail) #Arknightsγ…€
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Skie πŸ’™πŸ’› Radscale @ Post-FanFest retweeted
One look at Godot's changelogs over the past year should show you how incredibly embarrassing it is that this billion dollar company can't accomplish anything at all other than whatever this humiliation ritual is. Completely detached from the wants and needs of their users.
Introducing Unity Spark β€” a new way to create a game, iterate on it with others, publish it, and play it - all without writing a line of code. You'll build with artist-created assets from the Unity Asset Store, and then you can take your game to the next level by refining it in a new web-based editor. Prompt it. Perfect it. Publish it. Inspired games, with artist-created assets, built on Unity. Closed beta coming soon.
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You blink once and suddenly Christmas is here...
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Replying to @fracore34
PamiΔ™tam mizeriΔ™ (ekstremalnie)
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Skie πŸ’™πŸ’› Radscale @ Post-FanFest retweeted
Got that same feeling, as a maintainer is tiring and demoralizing those "perfectly"-md issues/PRs descriptions, as if the person sending it mastered the problem/solution, not considering that there is an human behind it, reading and really trying hard to understand 😞
I'm 90% confident that 90% of all PRs are now done by AI. Maintaining an open source project just isn't the same anymore. I think AI in programming is incredibly useful, but the feeling of less and less human interaction takes away a lot of the satisfaction of open source.
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Replying to @imbarcode51
Great job getting this far! This stage has been my headache when I was also starting on CN years back so I feel your pain here. Admittedly it's been one of the least consistent auto-deploys too, so even getting a single clear will be good enough!!
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I spent the evening rewriting the FPP character controller for my project and my game immediately became movementslop πŸ˜” (positively)
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Banger release for a banger soundtrack. Thanks ❌@StrangeScaffold @spellbang
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Replying to @fibonyancci
Made me watch the 3rd Anniversary reveal again...
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Incredible level of quality of submissions this year!! We did not hit top 100 in any category - but given that the GMTK Game Jam is now the largest jam with over 10k submissions, I'm super happy with us hitting top 10% in the ones just the two of us have put any effort in!
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