iOS dev from down under IDE: Claude Code Debug: https://xitter.cf/t.co/PzbpjQ7rKZ Git: Sourcetree ASO: https://xitter.cf/t.co/hEdSlILb1w App Store: https://xitter.cf/t.co/34RbHpsiNz

Adelaide, Australia
Joined October 2011
Use Apple Music but not a fan of the mac app? Be a guinea pig and try Stezza for mac just released. Its low memory footprint, has autoplay (preview feature) and syncs playlists to your iOS device. apps.apple.com/au/app/stezza…
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while this wont be the first post balking at an expensive apple product, the folio case for the iPhone Duo in the land down under is $200 😭
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Found an existing repo with widget sizes by @simonbs and updated it with iPhone Duo (after some widget harness powered spelunking)
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Long live the king UIKit
Inspired by @dhh, I asked Opus/Sol to each build a native version of the chat screen in Campfire. No skills. One prompt. Tested on an actual device. With no prep, UIKit is much more performant than SwiftUI 👍🏻 Repo is in the comments. Tomorrow I'll test by using the Xcode skills. Any other ideas?
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nowplaying on Stezza
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Stezza's coming to Mac. I hope.
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Ric Santos retweeted
i used AI to reverse engineer the block blaster mobile app.
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we need a new variant of code block or quote block to indicate that its output from an llm. slop block ?
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Devicehub slows down my Mac more than Android emulator. Fun times
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Ric Santos retweeted
I really wanted to see what the HomeView setup UI looks like on device, so I adapted my little ESP32 Apple accessory emulator firmware to broadcast its Bluetooth advertisements 😅
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I wanted to play the Doodle Jump tie-in for Hop (2011), so I rebuilt the old App Store. Then I needed something to run it on, so I emulated an iPod. Both free and open source. Links below.
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This little hack might help rescue a dead car battery
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playing around with mac catalyst for the first time... goal is to make stezza run nice and lightweight...
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pov: building in 2026
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