some guy working on/with htmx husband/father/christian

Joined December 2021
This was fun!
Watching an incredibly cool demo of a real-time, multi-player app that uses no web sockets, no SSE, and no JavaScript. Just some htmx, along with a content header nobody’s ever heard of from the 90’s @scriptogre is next-level
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Christian Tanul retweeted
Hello! I'm available to work as a freelance programmer (I'm UTC+1) If you're looking for a skilled Go/JS/TS programmer to work full stack, backend, ship desktop native or fix your vibecoded app; feel free to get in touch! ==> wallenart.dev <== (cool stuff inside)
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My lil bro is cookin
Was learning how TTS training works and the dashboard I used felt clunky, so I built my own. Got carried away and added a live relay where you speak, it transcribes you and says it back in the trained voice. Even works in Discord through a virtual audio cable
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we are *almost* at break even!
Replying to @htmx_org
@htmx_org HTMX-4 The Source Code The Game revenue pouring in.
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Had a decent experience working with GPT-5.6-Sol using Pi for a month. Claude drives me crazy with how noisy its answers are.
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Christian Tanul retweeted
sounds like we arrived at rest API
Replying to @ClaudeDevs
Before, running a remote MCP server meant managing session state, which limited where you could run it. Now that MCP is stateless, you can deploy on serverless and edge infrastructure, or scale horizontally behind any load balancer.
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Christian Tanul retweeted
Making the HTMX Game: GB Music A great way to learn a new tool is to recreate something to understand how it was originally made. I started with the Final Fantasy Legend theme - the first chiptune I’d turn on my Game Boy just to listen to. This exercise taught me 3 of the 4 sound channels, how to make an echo (later used in our SSH Tunnel level), vibrato, and how to loop patterns.
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u need to be spieltriebmaxxing
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Christian Tanul retweeted
Guys! It's happening. I really hope it's not false-positive, and I'll get rejection in a moment :P
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Christian Tanul retweeted
Replying to @htmx_org @cmuratori
He must be stopped at any cost - but rly it's only $25 for a real gameboy cartridge with a full playable game and javascript library inside.
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Christian Tanul retweeted
Currently noticing a trend of dangerous misinformation circulating here on social media/X. @htmx_org 4.0 isn’t the first version that was distributed on physical media. HTMX 2.0 was distributed on diskette in 2024. If this trend continues, I’ll be forced to submit community notes. If you’re one of those people spreading disingenuous misinformation, consider yourself on notice.
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Christian Tanul retweeted
All this needs is a pair of AAA's for my new AAA game.
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Christian Tanul retweeted
Digging through a metric 💩-load of boxes right now trying to find my wife’s GameBoy Advance so I can play HTMX 4
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Christian Tanul retweeted
This is one of the coolest announcements I've ever seen at a conference They built an entire (playable) game, for the gameboy, with the htmx 4 source as the big reveal when you defeat the final boss (@WarrenInTheBuff obv) Please buy it and support these wonderful people ❤️
htmx 4.0: the first js library released exclusively on GameBoy & GameBoy color 🔗👇
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Amazing. HTMXs status as a framework has been established and permanently enshrined in physical media.
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great talk! here's our new ORM btw: pika.cs.montana.edu
ORMs are Killing Your Performance 🔪 Watch my talk at Big Sky Dev Conf (BSDC) to learn how selecting an ORM affects your application performance.
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