
Content creator and indie game dev (creator of Nimokion and SplameiPlay) -- Open-source stuff on GitHub -- Business and project inquires: [email protected]
Joined April 2023
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Splamei Ch.【 SplameiPlay 】 retweeted
If you're not a programmer, please don't comment about programming and AI.
Thank you
Welp no video because my voice sounded horrible, and could barley be heard. And now I'm worn out T . T
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>Makes a new commit
>Pushes to the remote
>"Pushed to origin/main"
>Checks the repo
>No changes
Visual Studio:
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I will be restructuring how I handle my brands, projects and operations. This will hopefully allow me to better handle my projects and make content.
Everything that is changing is listed within a blog post made to my website.
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Splamei Ch.【 SplameiPlay 】 retweeted
OST 9️⃣ is out now!
✅ 7 new tracks
✅ Free
✅ New cool environment
✅ Breathtaking lightshows
✅ Content ID off
✅ Bye bye arms
Leaderboards are waiting for you!
And since I think it should be known, yes, I have tried AI for coding, but I did not enjoy it. It was buggy, unpredictable and slowed me down, so I stopped using it.
This was only done on private, personal projects so SplameiPlay, SplameiBot, etc. have no AI usage.
Splamei Ch.【 SplameiPlay 】 retweeted
This is heartbreaking to me, honestly.
These guys, who have been making games for 13 years, get review-bombed for using AI to help with game development.
The developers (only a few guys!) admitted to using AI to help solve their toughest technical issues and bugs. They said it contributed to maybe 0.1% of the code, by giving them starting points for their problems to modify BY HAND. (they’re still writing code by hand for gods sake)
It is childish and immoral to try to discredit their passion and efforts for their game for this.
I think frankly, if your opinion on using A TOOL for gamedev is this bad. you are simply uneducated on the topic and you should find other things to complain about.
They contacted someone who LITERALLY WORKS AT UNITY, AND THEY DIDN'T KNOW!
It was not the "simplest fix known to man" if not even someone at Unity knows how to fix it
Please don't comment on areas you don't understand
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Why are people mad at this?
Did they need to disclose? No
Was AI used for videos, music, images, etc? No
Was it used heavily in development? No
Its 10 lines of code, that no one, not even those who know Unity, could understand and fix. They did not need to disclose it but did.
Big Walk used AI in 'the final stretch' of development, kicking off intense awards debate:
aftermath.site/big-walk-ai-i…
Readers added context they thought people might want to know
House House used LLMs sparingly near the end of Big Walk's development, mainly to fix bugs in third-party code. They estimate well under 0.1% of the game's code was affected, and they didn't use generative AI elsewhere.
bigwalk.game/faq/#ai
pcgamer.com/games/puzzle/b…
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