game artist, i post my personal projects here - also working on #NightmareOperator with @DDDistortionDev

Joined April 2020
Brian Blade retweeted
wip/OC
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the big widescreen
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Skarven – Official Teaser Trailer A story-driven retro FPS set in an alternate Danish countryside plagued by supernatural horrors. • Battle monsters & a fanatical cult • Explore forests, farms & industrial ruins • Fast-paced combat with dodging, parrying & sliding • Wield firearms & the iconic AROS warhammer • Discover Danish folklore & dark secrets • Retro low-poly visuals with cinematic lighting
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Introducing QUICK STRAP - draw and simulate straps and ropes FAST! #b3d #blender hodgson3d.gumroad.com/l/pebo… superhivemarket.com/products…
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この前ポストしたシェーダーのブレイクダウン作りました。基本のテクスチャは1枚でもう1枚のフラクタルノイズはディストーション用です。 #UE5 #UnrealEngine #gamedev #realtimevfx
この(artstation.com/artwork/V2EEd…)ブレイクダウンを見て再現できるか試していた。まったく別物になったが、このアプローチはたいへん参考になった。 #UE5 #UnrealEngine #gamedev #realtimevfx
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🎃🎃🎃
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nds games 3D model
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I modded elden ring to turn off the fog and clouds, to see how much they do for the sense of scale. a lot!
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元気なメイドさん
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アンドロイドの修理 #gamedev #indiegame #lowpoly
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Thank you for the 40k CM
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If the Algorithm shows you my Art, kindly support by sharing😳
If the Algorithm shows you my Art, kindly support by sharing🖤
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Brian Blade retweeted
Cheesy high poly!
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Warsah, The Sane Commission!
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I love this little trick Deadlock employs where rougher textures have a layer of color noise applied to them to avoid that plastic-y 3D look
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South Side, Garry’s Mod (Source 1)
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Had the urge to make some mook you'd see in an early 2000's fps
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Cataphract pilot
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