Zinx (@thenameszinx) header
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The name’s Zinx. Remember it. ⚔️ WoW addict | MMO enjoyer | Professional bad decision-maker

Joined September 2026
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Zinx retweeted
Thank god dungeon exp was nerfed.
Now this is AOE Leveling ! Very nice group setup by Jokerd and his homies, taking it to the next level on release !😎 The race to first lv60 is on, who's your favorite ?
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CNN projecting Pitbull will remain Mr Worldwide
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Advice for WoW Forever, make sure once you've formed your dungeon group that you change loot rules to "Masterloot" so you can get a headstart on gearing. Remember, you made the group, you deserve the loot.
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POP THAT BUBBLE! POP THAT BUBBLE! POP THAT BUBBLE! POP THAT BUBBLE!
🚨 US LAWMAKERS ARE NOW PREPARING FOR THE AI BUBBLE TO BURST. House Democrats have introduced a resolution opposing government bailouts for AI companies if the industry crashes. Instead of rescuing them with taxpayer money, lawmakers want failed AI companies to go through normal bankruptcy. And the timing is extremely concerning. Some of the world's biggest tech companies are investing billions into AI startups that spend heavily on their products. • Nvidia invests in CoreWeave, which buys Nvidia chips. • Microsoft invests in OpenAI, which spends billions on Microsoft's cloud services. • Amazon invests in Anthropic, which uses Amazon's cloud infrastructure. Billions are moving between companies that are becoming increasingly dependent on each other's spending. And lawmakers are raising concerns about the growing use of borrowed money by Big Tech and Wall Street to finance the AI boom. The resolution is not law, but it shows that some lawmakers are already worried about what happens if the industry collapses. If AI startups run out of funding, they could be forced to slash spending or declare bankruptcy, leaving their investors and suppliers facing massive losses. And without government bailouts, a major failure could spread across chipmakers, cloud providers, banks and the broader stock market. The biggest risk is that one major AI bankruptcy could trigger losses across an entire industry worth trillions.
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Ichigo's journey finally ends today after 22 years 🥲⚔️ Bleach will air its final TV anime episode bringing the Thousand-Year Blood War and a journey that began with the original anime in 2004 to its long-awaited conclusion. What began with Ichigo unexpectedly gaining the powers of a Soul Reaper grew into battles across Soul Society, Hueco Mundo and beyond, introducing generations of fans to characters like Rukia, Renji, Byakuya, Aizen, Uryu and countless others. For longtime viewers, this ending carries extra weight. Bleach disappeared from television for nearly a decade before returning in 2022 to finally animate the manga’s concluding war, giving fans an ending many once thought they might never see. The final episode will close the Thousand-Year Blood War and officially complete the television anime. Bankai were unleashed. Friendships were forged. Entire generations grew up alongside Ichigo. Now, one of anime’s defining journeys is finally reaching its destination. End of an era. 🧡
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When she's crying in front of you, but you grew up in a family that beat you even harder if you cried
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Zinx retweeted
well, what do we think?
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Replying to @thenameszinx
Blizzard: "We care about the journey." Also Blizzard:
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Really unfortunate that Forever will - so far - launch with one-and-done dungeoning incentivized. Fuck being a Prot Pally. I'll just be Ret since it'll be a total waste of my time doing anything else.
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Zinx retweeted
Replying to @thenameszinx
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Zinx retweeted
So fucking disconnected from 2026 and gaming as a whole @AggrendWoW nobody wants slower leveling fix the dungeon xp and make it as it always was and for the love of god add arenas bro wtf u guys doin
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Larian Studios’ Divinity - more ambitious than Baldur's Gate 3 - proprietary engine - proprietary ruleset - isometric turn-based - fixed loot system - untethered co-op across different Acts - targeting 3-4 year dev time This is the game Larian has always wanted to make.
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good morning gamers
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Dungeon Exp should be reverted on Drop it’s always been an efficient way to level up and gear especially for those with limited time to play games! Not everyone wants to Hop on and keep running from point A to Point B for exp/gear that’s not the perfect WoW Forever Experience! WoW has always been what you make of it whether that be dungeons or questing!
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Exp nerfs are the death of the Dungeon Journey.
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This is too much fence sitting for me. Sure, let them cook, but I am going to have some feedback on the dungeon exp changes. I want dungeon running to remain a viable path to leveling even if it's less optimal than other methods. As is I won't bother running them at all.
My position on Dungeon EXP in Forever is very simple. I'm letting the team cook.
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daily diminishing returns for dungeon xp is the most reasonable solution, I don’t know why this is a controversial take
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