
Tons of tiny tidbits you never knew about Paper Mario: TTYD's battle system! Account run by @jdaster64.
New York, NY
Joined October 2023
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Paper Mario: TTYD Battle Bits retweeted
Tower of Trials v3.00, the final major content update, has just been released! Adds alternate final boss content, 10 new achievements, new options and cosmetics, some balance changes, and more!
github.com/jdaster64/ttyd-to…
Paper Mario: TTYD Battle Bits retweeted
After several months' worth of work, I'm pleased to announce that "Tower of Trials" is now available to play! You can find the release here, and check out the repo's README for background information, as well as a link to the PDF companion guide:
github.com/jdaster64/ttyd-to…
As if Battle Bits #007 already covering highly specific janky interactions weren't enough for him already, Rawk Hawk's ceiling prop attack can revive fallen partners! #TTYDBattleBits
Paper Mario: TTYD Battle Bits retweeted
For those that missed it at F3, slightly extended version of the teaser for a new project I'm working on is premiering at 3:00 PM EDT! youtu.be/2Rk9w8fSHUE
TTYD Battle Bits #027: Outta Spite
Enemies can "hold" Spite Pouches in TTYD without you being able to tell! #TTYDBattleBits
TTYD Battle Bits #026: Star Power Level
The amount of Star Power you gain by attacking in TTYD is possible to calculate exactly! #TTYDBattleBits
For more information on the differences between the international and Japanese GameCube releases' SP regen (including which Stylish commands didn't exist at all in the latter), check out this Super Mario Files video:
youtube.com/watch?v=Vi8DwF0e…
TTYD Battle Bits #025: Switched-up Spoils
By popular request, here's a short description of how item drop logic changed for the Switch version of TTYD! #TTYDBattleBits
You can find more details about the original drop routine on the Super Mario Files blog, as well as a spreadsheet with the updated drop tables:
supermariofiles.wordpress.co…
Just as a heads-up, I'm going to be out of town for a few weeks; expect semi-regular Battle Bits posts to resume very late in June. In the meantime, which of the following topics would you be most interested to see covered next?
26%Star Power calculation
24%A GC-only badge glitch
50%Switch item table changes
149 votes • Final results Paper Mario: TTYD Battle Bits retweeted
she still does it!!
TTYD Battle Bits #022: Crowd Control
Being used to the limelight, Flurrie has a unique reaction when targeting audience members throwing good items! #TTYDBattleBits
Paper Mario: TTYD Battle Bits retweeted
Taking a break from playing TTYD on Switch to post this piano stream highlight of me playing the Petal Meadows theme!
youtu.be/YtFlo-u4IfM
Paper Mario: TTYD Battle Bits retweeted
Just about to start my casual first playthrough of Paper Mario: The Thousand-Year Door on Switch! Excited to see it with a new coat of paint and see what kind of little mechanical differences I notice!
twitch.tv/jdaster64
TTYD Battle Bits #024: Banking Badges
Almost every badge TTYD supports stacking the effects of can be farmed infinitely from enemies! #TTYDBattleBits
For info on how badge drops and other rewards are determined, check out this Super Mario Files post:
supermariofiles.wordpress.co…
You can also check elsewhere on the blog, or check out this GameFAQs guide to find out which enemies hold which badges:
gamefaqs.gamespot.com/gamecu…
TTYD Battle Bits #023: Nary a Drop
Getting an item or badge drop that enemies aren't holding from battle in TTYD is a surprisingly rare occurrence! #TTYDBattleBits
TTYD Battle Bits #022: Crowd Control
Being used to the limelight, Flurrie has a unique reaction when targeting audience members throwing good items! #TTYDBattleBits
As an addendum to my previous post, Superguards appear to be 2 frames in the Switch version of TTYD, not 3 (making them only a third more lenient than the original game):
youtu.be/MzhBTiUOq0Q&t=305
In lieu of a weekly Battle Bits update, here are some tiny changes you might not have noticed from preview footage of TTYD for the Nintendo Switch! #TTYDBattleBits
Sources:
youtu.be/jiQ1wH6jVE8?t=590 - Guard pressed early (seemingly active for 8 frames)
youtu.be/gCS78mcKp1Y?t=480 - Held Spite Pouch, Dull Bones giving SP, Non-standard (8, 6, 8) Sweet Treat
youtu.be/eTnX8KtICnQ?t=168 - Poison BINGO effects














