
ALT Over the last decade I've consistently endorsed Unity as a great choice for aspiring developers. I've shared examples, sources, tips and ensured that my game assets were primarily compatible with Unity. It is impossible for me to continue doing this, I can no longer endorse Unity. Unity's recent actions have disappointed both their customers and the entire indie community. Altering their terms to retroactively impose fees on every game created using Unity is unacceptable. While my studio is still tied with Unity due to released games, software and ongoing projects going forward I'll focus on the many other game engines. In particular Godot, Unreal Engine, GameMaker, Defold, GDevelop, Construct and Pico-8. Stay tuned for upcoming starter kits, game assets and examples for these engines.























