
Principal Software Engineer at Sledgehammer Games (Call of Duty), pianist, #gamedev, demoscener (Disaster Area, Desire), MS-DOS programmer | My views are my own
Melbourne, Australia
Joined February 2014
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Sam Izzo retweeted
Every layoff article is exactly the same. I understand people are disgruntled, and upset, over the situation. I get that. I've been there. I have been in the room.
However, every time someone talks with laid off employees, they all claim the secrecy is some big conspiracy to do...something?
There is no conspiracy. This is how layoffs work because:
1) They are generally kept at the highest level until they come down. Section managers often don't even know until the last moment. Because of the privacy of the process, everyone keeps operating like nothing is happening.
2) The sudden conference calls, and / or private conversations are by design because that is the best way to do it. It needs to be with those individuals, direct, and by the book. Layoffs don't involve some grand ceremony where the company tells all your friends, and everyone sits around to discuss it.
Stop with the conspiracy theory nonsense.
You can be upset / angry / disappointed with a layoff, but there isn't something else going on. It's a layoff.
Furthermore, if you're still at EA, and you don't like your job, go find another job. You are responsible for your own well being. If EA isn't supporting your needs, it is YOUR responsibility to find a job that works for you.
verticalslice.news/ea-worker…
Anyway,
New game assets! ✨ Tiny City contains 130 tiles and works great with my previous (also free) Tiny-series of packs. Feel free to use this in your games, no need for attribution or permission because it's all yours.
Download: kenney.nl/assets/tiny-city
Sam Izzo retweeted
"If anyone can make it, what will make people care about what you make?"
Can Ease of Creation & Consumption lead to Decrease in Quality & Value?
🔗pikuma.com/blog/ease-creatio…
Why does so much new music sound the same? Why does a song feel almost worthless when you can stream every album ever recorded for the price of one CD?
And... is software next?
Sam Izzo retweeted
Last year some of my most treasured collaborators & I started our own video game publishing label
@midnighters.
Here’s the next 5 games that we announced last week, in our very own showcase!
#indiegames
Sam Izzo retweeted
The HTML version of my Odin book has gotten a surprising amount of praise.
The design is based on how I want to read books while on a computer: As one giant document, without any annoying PDF page breaks.
Have a look yourself: odinbook.com/sample.html
Sam Izzo retweeted
i spent all my free time over the last two years building ALATURKA from scratch, entirely on livestreams with a $0 budget.
it is basically a PS2-era 70s Istanbul GTA with heavy driving physics and döner kebab deliveries.
here is the new official trailer. RTs appreciated.
My latest #c64 game is out now! Introducing, Binky: Frozen In Time, available on Itch with a 20% launch discount. This is our homage to the classic platformers we played back in the day. I think it turned out pretty good, and I'm proud of it! Go grab a copy! #commodore64
Surprise! Binky: Frozen in Time is now available for the Commodore 64!
Grab a copy a.s.a.p and take advantage of the 20% launch discount!
thalamusdigital.itch.io/bink…
#retrogaming #c64 #indiedev #binky #coldfeet #snowballeffectgames
Sam Izzo retweeted
Looking for something to play on Switch 2? According to Metacritic, The Drifter is in the top 10 highest rated for the platform EVAAA! :O
Sam Izzo retweeted
In case you missed it: I just launched my 2nd solo dev project, Normal Golf Game.
⛳ You are trapped on a giant golf course
⛳ You are $100k in debt (to me)
⛳ Don’t worry about it
‘One of the most inspired sports games since Nintendo’s Wii Sports’ - Patrick Klepek
Out now!!
Sam Izzo retweeted
DLC ANNOUNCEMENT!
Just when you thought the card-flipping horrors were over... new secrets are unearthed. Introducing a brand new story-driven DLC, Forbidden Solitaire: The Discarded!
Please wishlist & share: store.steampowered.com/app/5…
New levels, enemies, jokers, sigils + more!
Sam Izzo retweeted
Out today: My 2nd ever solo dev project, ‘Normal Golf Game’.
Shoot from anywhere. Hit anything. But remember, you’re not leaving until Luke Muscat is satisfied. Good luck, you are going to need it ⛳
Sam Izzo retweeted
Razing Core for SEGA Master System is now available on itch (see follow up).
#homebrew #mastersystem
Sam Izzo retweeted
We have an opening for an engine programmer (“expert” level for us is referred to as “staff” for some companies). I’m linking to LA but Vancouver is also available.
careers.activision.com/job/R…
Sam Izzo retweeted
I collabed with Reboxy to get a classic PC Big Box physical edition of The Drifter made! As a collector of old DOS game big boxes this is the coolest :D
Contains a CD-ROM, manual I helped write, a poster, digital codes, the lot! Link in Reply!
Sam Izzo retweeted
Razing Core is out now for the SEGA Master System.
• 7 stages across the solar system
• Upgradable primary, secondary and melee weapons
• Multiple huge bosses and mid bosses
Free stage 1 demo available.
Thanks for all the support so far!
Sam Izzo retweeted
Miniopolis is a minimal city builder where you create and shape structures and cities the way you want. A demo is coming to Steam in a few weeks.
Sam Izzo retweeted
Just a heads up that I've added some new lectures to our PlayStation Programming course. We have improved ship physics & track collision. 🚀 Rock'n'roll!
Sam Izzo retweeted
Miniopolis is a minimal city builder coming soon to Steam. Sculpt and customize your own tiny city using intuitive voxel-like tools. Let us know what you think in the comments below.
Sam Izzo retweeted
🥳PICO DRILLER is OUT! #PleaseRT!
"Prepare to drill your way and save the day!"
Free to play here:
🕹️canarigames.itch.io/picodril…
A #PICO8 #demake of the NAMCO classic!
Code: @johanpeitz 🇸🇪
Art+Audio: @johanvinet 🇨🇦
#picodriller #gamedev #arcade #retrogaming #pixelart





















