FPS - The First Person Souls Project (@FPSoulsProject) header
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The First Person Souls Project is aimed at creating free, open source mods for FROMSOFTWARE titles, specifying in camera mods. Managed by Dasaav.

Joined August 2022
Photo by FPS - The First Person Souls Project (@FPSoulsProject)Photo by FPS - The First Person Souls Project (@FPSoulsProject)Photo by FPS - The First Person Souls Project (@FPSoulsProject)Photo by FPS - The First Person Souls Project (@FPSoulsProject)Photo by FPS - The First Person Souls Project (@FPSoulsProject)Photo by FPS - The First Person Souls Project (@FPSoulsProject)Photo by FPS - The First Person Souls Project (@FPSoulsProject)Photo by FPS - The First Person Souls Project (@FPSoulsProject)Photo by FPS - The First Person Souls Project (@FPSoulsProject)
The first person conversion mod for Elden Ring I have been working on for the past three months is finally out! Release trailer: youtube.com/watch?v=nuau_lZ0… #FPSouls #ELDENRING
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The ERFPS2 beta test will end in a week! More details: youtu.be/w4Bb674W__U?si=q_XG…
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When you want to play Elden Ring, but boot up just Ring instead #ELDENRING
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In this clip I load a sound resource from one of the game's own files, and play it. I do this through libER, which will soon get this functionality in a stable release. The mod in the clip will be in the libER examples.
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The first version of libER, the ELDEN RING API library is out! It includes a patch that improves game performance and reduces RAM consumption by ~1 GB! Modding ELDEN RING through a safer, common API with a good documentation coverage: github.com/Dasaav-dsv/libER
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Contributions and suggestions are welcome! Check the contribution guide in the README on GitHub for more.
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Lowering #ELDENRING's RAM usage by a whole GIGABYTE with mimalloc: (WIP)
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Tests done subsequently in the same area (in the pic above), currently getting 800 - 1,200 MB less RAM usage depending on the area and load
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New #ELDENRING mod release: What if Elden Ring enemies only moved when you could not see them (and you really have to blink):
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FULL dynamic shadow casting in Elden Ring by me & @chainfailure 👁️👄👁️ #ELDENRING
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A rewrite, a rework, and a redesign. Also on Linux and the Steamdeck. With lock-on? More next week. #FPSouls #ELDENRING
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What if your Elden Ring character could look around? Or right at the camera? Or... #ELDENRING
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SkeletonMan, my Elden Ring runtime C++ skeleton modification library is out! github.com/Dasaav-dsv/ERSkel… What it lets you do: - Beefy characters - Thin characters - Scaled characters - Custom body types - Fantasy races - Custom character variations etc #ELDENRING
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